Developer Luke 134 Posted May 23, 2019 Developer Share Posted May 23, 2019 One immediate example would be General Graardor dropping 3 Grimy Snapdragon - feels underwhelming right? A drop like this would be increased to 10 and made noted - to give some meaning/benefit to your trips if you're unlucky. Please vote Yes or No and provide your reasoning below if you'd like to. Thanks! Edit: I will also poll the final proposed changed for each Boss in-case I get a bit too excited and do a weird drop. 2 Link to comment Share on other sites More sharing options...
Owner Lation 942 Posted May 23, 2019 Owner Share Posted May 23, 2019 I indeed agree with going a drop table rework, a lot can be improved here. Link to comment Share on other sites More sharing options...
Kaotic 125 Posted May 23, 2019 Share Posted May 23, 2019 I agree with lation, Sounds like a great idea. No more 1/1102 rune kiteshield at KBD LUL Link to comment Share on other sites More sharing options...
nelly 159 Posted May 23, 2019 Share Posted May 23, 2019 No. Although, I'm kind of on the fence, I think it would be somewhat fulfilling to get some kind of loot worth a bit of value. gp is easy to get as is so I don't think it's much of an issue. In my opinion, I dont think it's worth the time to reassess and implement more quantity of cruddy drops. Link to comment Share on other sites More sharing options...
Developer Luke 134 Posted May 23, 2019 Author Developer Share Posted May 23, 2019 49 minutes ago, nelly said: No. Although, I'm kind of on the fence, I think it would be somewhat fulfilling to get some kind of loot worth a bit of value. gp is easy to get as is so I don't think it's much of an issue. In my opinion, I dont think it's worth the time to reassess and implement more quantity of cruddy drops. If the factor of time is something that's pushing you over the fence, this project would take me like a few days in my spare time - time not spent working on anything else. Link to comment Share on other sites More sharing options...
Jordan 159 Posted May 23, 2019 Share Posted May 23, 2019 I love the idea of this! normal drops are wank atm tbh and doesn't really give good skilling items that people need on ely, because who really needs all herb drops etc when you can buy most from ge and same for most of the others, I believe we need more items such as: Dragonstones Magic logs Rocktails Mahog logs Addy/Runes bars Also how about some higher coin drops for newer players (coin caskets maybe that gives you a range from 500k-2.5m?) 1 Link to comment Share on other sites More sharing options...
Enzyme 48 Posted May 23, 2019 Share Posted May 23, 2019 Yeah we really need these side drops revamped it’s so painful to get them constantly Link to comment Share on other sites More sharing options...
Sonofares Pk 69 Posted May 24, 2019 Share Posted May 24, 2019 Yes, a lot of the bosses are only useful to kill for their rare drops and everything else is ignored. It'd be nice to get some additional drops from these bosses that'd help in other areas of the game (skilling shit). Link to comment Share on other sites More sharing options...
Marzera 25 Posted May 24, 2019 Share Posted May 24, 2019 Need more item on Loot Beam too. Lamps, Totem pieces for starters. Link to comment Share on other sites More sharing options...
freaxx99 0 Posted May 30, 2019 Share Posted May 30, 2019 I agree, we need more high usage skilling items that cant be bought in ge. Link to comment Share on other sites More sharing options...
Kemi 47 Posted May 30, 2019 Share Posted May 30, 2019 Multiple bosses feel like a joke when not getting one of the coveted rare drops, so I think a drop table rework would be good Link to comment Share on other sites More sharing options...
Marzera 25 Posted May 30, 2019 Share Posted May 30, 2019 Ideally, a rework that improves drop tables without just introducing a massive amount of gold would be great. I.E, no gigantic stacks of rune armor. But then again, with the general store it's sort of impossible to introduce such a rework without furthering inflation of the economy. I would propose 'tiered' drop tables. Low level monsters drop low level skill materials, mid leveled drops mid level, etc. Low level bosses could drop larger amounts of mid level resources, with other bosses dropping larg (But not too large) of high level resources, with highest level bosses dropping the best materials, in lower but consistent amounts. Examples of low, med, and high resources Seeds: L: Potato, Marigold seeds M: Irit seeds, Willow seeds H: Torstol, Yew seeds Bars: L: Iron M: Mithril H: Adamant 3 Link to comment Share on other sites More sharing options...
sparco 11 Posted May 31, 2019 Share Posted May 31, 2019 IM completely here for this it will make slayer tasks and bossing worth doing Link to comment Share on other sites More sharing options...
Jordan 159 Posted November 16, 2019 Share Posted November 16, 2019 Lot of support for this get it done luke! moved to pending Link to comment Share on other sites More sharing options...