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Jake

Experience Boosting outfits.

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EXPERIENCE BOOSTING OUTFITS

Hello fellow Elyisans!

If you have ever been in game skilling and seen the message "You gain (X) skilling points for gaining 1 million experience" you'd probably also been to the "Skilling Rewards" shop to spend those points on some essential experience boosting sets. Well...

That's what this whole post is focusing on. Personally I have 2x every single set as-well as a fair few leftover points and nothing to do with them; I'm proposing that we add a few more of the skill boosting sets from RS to this shop! Some for Herblore, Hunter, Farming, Mining Upgrade, Crafting and Cooking to name a few.

That being said, a lot of you will try to inform me that we already have some of these sets in game via skilling coffers which is awesome! However it dosent ensure you are able to get a piece or the set for that fact.

Thus behold...

 

Herblore / Hunter / Farming:

  • Witchdoctor robe set + mask (Set cost: Mask 12K points, Robe 12K points, Legs 12K points). Total 36K Points.

1108420590_ScreenShot2022-08-27at6_05_26pm.png.0a519b714ef1697b59e3a7e97c4aea8b.png

 

Upgraded Mining set:

  • Magic Golem Outfit (Set cost: Helm 7.5K, Top 7.5K, Legs 7.5K, Gloves 7.5K, Boots 7.5K). Total 50K Points.

(These could be an override for the Golden Mining Suit)

1743467244_ScreenShot2022-08-27at5_59_55pm.png.73ed596c8b48e714461c9874ee32dc67.png

 

Crafting set:

  • Artisan's Outfit (Set cost: Bandana 10K, Top 10k, Chaps 10K, Gloves 10K, Boots 10K). Total 50K Points.

231299350_ScreenShot2022-08-27at6_21_44pm.png.e188cee7916b12a31cb8a185a9b68eb0.png

  • Sculpting Chisel (Item cost: Chisel 20K) Total 20K Points.

1574182420_ScreenShot2022-08-27at5_57_25pm.png.a035672cac4d6adb837c626e11bf2d20.png

 

Cooking Set:

  • Sous Chef's Outfit (Set cost: Hat 10K, Top 10K, Pants 10K, Gloves 10K, Shoes 10K). Total 50K Points.

752980099_ScreenShot2022-08-27at5_55_23pm.png.6e12429567c3cac8c39571c08bcd2da5.png

 

Smithing Set:

  • Blacksmith's Outfit (Set cost: Mask 10K, Top 10K, Legs 10K, Gloves 10K, Boots 10K). Total 50K Points.

815446172_ScreenShot2022-08-27at6_01_59pm.png.d341bcca8eec220b53ceed77cf89c6ba.png

 

Prayer Set:

  • First-Age Outfit (Set cost: Tiara 15K, Amulet 15K, Cape 15K, Bracelet 15K, Ring 15K). Total 75K Points.

415424954_ScreenShot2022-08-27at6_32_58pm.png.f9bc456bfe0cfeeeecaddfb4df5b702f.png

 

 

All in all that's 6 extra sets added to a shop which is well in need of an update. This would greatly benefit ironmen who can't gain access to well boosts aswell as those who want to see our RSPS stay one of the best in the business.

Thanks,

Jake

 

 

 

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+1 this would be huge something I have wanted to do for sure! There is also this botanist outfit I would love to get in the game.

I'd like to pose a question in here though, I recently added the farming outfit and carpenters outfit to the game but they are exclusive to skilling coffers. With the reason being that you can now get a fair amount of them through ordinary skilling. How do people feel about that exclusivity for certain sets that might have a very good set bonus.

Like the farming outfit is hooked up to give % increase crop yield, and more passives could be added to other outfits which in my mind makes a skilling coffer exclusive make more sense. 

Probably not the exact space to discuss but skilling points shop needs some love in general, you buy the outfits or get em from coffers, then accumulate points forever. New outfits give people new things to buy but doesn't solve the problem of "welp I own everything now what with these points"

 image.png.a0152470a2df01d3adfaa88445007cf7.png

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On 8/28/2022 at 12:52 AM, Xenith said:
Probably not the exact space to discuss but skilling points shop needs some love in general, you buy the outfits or get em from coffers, then accumulate points forever. New outfits give people new things to buy but doesn't solve the problem of "welp I own everything now what with these points"

So true bro! But I guess that’s just the way a shop works, however atleast it’ll take a hell of a lot longer for someone to buy out every single item there.

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If I remember correctly, the shop is at maximum capacity meaning you can't add more items to it. (Not sure if that was changed sometime or not)

But I think we should remove the outfits from the shop altogether. I made a similar suggestion a while back with some ideas, though it did not get much attention haha
 

 

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On 8/28/2022 at 5:49 AM, Kari said:

If I remember correctly, the shop is at maximum capacity meaning you can't add more items to it. (Not sure if that was changed sometime or not)

But I think we should remove the outfits from the shop altogether. I made a similar suggestion a while back with some ideas, though it did not get much attention haha
 

 

Love the idea man, maybe this could be a collaborative space to work on how it would be obtained. I used to play another rsps long ago in 2012 which had this exact system. Skilling outfits as rewards for achievement completion which imo makes a lot more sense!

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On 8/27/2022 at 8:22 PM, Jake said:

Love the idea man, maybe this could be a collaborative space to work on how it would be obtained. I used to play another rsps long ago in 2012 which had this exact system. Skilling outfits as rewards for achievement completion which imo makes a lot more sense!

 

Yeah, achievements are still lacking rewards so it could be a win win 🙂

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