Oncology 19 Posted March 25, 2019 Share Posted March 25, 2019 Hey All, I have two suggestions that I think would be good for the longevity of the server but might be hard to put into effect now. - First suggestion would be to create a timer that will eventually log people out. New players joining the server spawn at home and to walk in on a small server and see 75% of the people playing afk at home isin't the best image. Also if they ask questions to these players and get no replies they might abandon ship. I could see how this would decrease the amount of players shown online which also isin't a great thing. - Second suggestion would be to increase staff coverage to 24/7 which may be impractical as of now due to the size of the server but having a member of staff on and available 24/7 or as much time as possible would allow members to get the assistance they need at different times and there's always the benefit of having the staff member there to deter issues. I know these ideas are probably not practical at the moment but maybe in the future these ideas would allow for a diversity in the staff team and decrease the mob of afkers at home. Link to comment Share on other sites More sharing options...
Owner Lation 942 Posted March 27, 2019 Owner Share Posted March 27, 2019 I support these ideas and are practical. We used to average 40 players daily and we had more Staff at the time which typically covered all time-zones, that's always been one of my priorities but again like you mentioned at this time with a smaller player count / school and what not back in session this has been hard to achieve. But is always on my mind, with Spring & Summer coming the activity usually picks up and I'll be sure to cover that. And the timer to log people out, yeah that could be possible. Or possibly some type of AFK animation that would be noticeable that player is away from the game at the moment after X amount of time. But then again, everyone will have this AFK anim @ home and wouldn't deter the issue much haha, but thank you for the suggestions of course will be discussed. Link to comment Share on other sites More sharing options...
Jordan 159 Posted March 27, 2019 Share Posted March 27, 2019 I support these ideas and are practical. We used to average 40 players daily and we had more Staff at the time which typically covered all time-zones, that's always been one of my priorities but again like you mentioned at this time with a smaller player count / school and what not back in session this has been hard to achieve. But is always on my mind, with Spring & Summer coming the activity usually picks up and I'll be sure to cover that. And the timer to log people out, yeah that could be possible. Or possibly some type of AFK animation that would be noticeable that player is away from the game at the moment after X amount of time. But then again, everyone will have this AFK anim @ home and wouldn't deter the issue much haha, but thank you for the suggestions of course will be discussed. Old zarpor afk animation pls Link to comment Share on other sites More sharing options...
Enzyme 48 Posted March 29, 2019 Share Posted March 29, 2019 yeah can we add a ::afk animation thats also on a timer that'd be hectic Link to comment Share on other sites More sharing options...
Oncology 19 Posted March 29, 2019 Author Share Posted March 29, 2019 I actually saw this idea somewhere else and thought it would be cool. What if after a certain amount of time being afk maybe 15-20 minutes you are teleported to a certain area and that's where you sit afk? It will keep player count up instead of logging them out and will also remove the mass of afkers at home which is unattractive. Link to comment Share on other sites More sharing options...
Jordan 159 Posted November 16, 2019 Share Posted November 16, 2019 Pretty sure the afk animation was being spoke about, moved to pending. Link to comment Share on other sites More sharing options...