fm das 114 Posted August 5, 2021 Share Posted August 5, 2021 Hello, I'm purposing a much needed change regarding efficiency and the general fluidity of the game/minigame. I would, and I'm sure many, many other players would love if we could increase the damage and or accuracy of all DG related weaponry in DUNGEONEERING ONLY, NOT OUTSIDE OF DUNGEONEERING. For a casual 3 man team running Complexity 6 and Medium floors on Expert difficulty it takes on average 5-15 minutes to clear the floor, then on top of that 5+ extra minutes to finish off the boss (blink 10 mins+ kekw) due to wildly inaccurate hits with promethium weapons. Same thing with the Hexhunter bow, a prized and infamous weapon as that should be absolutely ripping through mobs, considering it's rarity.. but it just doesn't. This change will help speed the process of Dungeoneering, and or make everyone and their mothers happy to not be hitting constant occasional 14s with a prom 2h. +420 2 Quote Link to comment Share on other sites More sharing options...
easy mate 54 Posted August 5, 2021 Share Posted August 5, 2021 anything to make dung more bareable I support fully 1 Quote Link to comment Share on other sites More sharing options...
Splash 203 Posted August 5, 2021 Share Posted August 5, 2021 Support, dung could do with some unlockable perks to speed it up. Quote Link to comment Share on other sites More sharing options...
fm das 114 Posted August 5, 2021 Author Share Posted August 5, 2021 On 8/5/2021 at 3:17 PM, Splash said: Support, dung could do with some unlockable perks to speed it up. Perhaps introducing the class system from rs3? https://runescape.wiki/w/Ring_of_kinship/Classes Quote Link to comment Share on other sites More sharing options...
Splash 203 Posted August 5, 2021 Share Posted August 5, 2021 On 8/5/2021 at 9:19 PM, fm das said: Perhaps introducing the class system from rs3? https://runescape.wiki/w/Ring_of_kinship/Classes Definitely an option, i think some custom stuff might go down well too. Say for example keystone keys you can take in with you that have charges? Quote Link to comment Share on other sites More sharing options...
ZeroReazons 4 Posted August 5, 2021 Share Posted August 5, 2021 Support fully, dung is just a pain to do, we dont have primal weapons/armor inside while bosses like blink hit constantly for 500+ and gulega has a massive defence + 1 shots you 1 tick before the dmg should actually happen. Just not bareable 1 Quote Link to comment Share on other sites More sharing options...
DevilSkag 75 Posted August 5, 2021 Share Posted August 5, 2021 Full support 1 Quote Link to comment Share on other sites More sharing options...
fm das 114 Posted August 5, 2021 Author Share Posted August 5, 2021 On 8/5/2021 at 3:22 PM, Splash said: Definitely an option, i think some custom stuff might go down well too. Say for example keystone keys you can take in with you that have charges? An interesting concept for sure, I think this would have to be behind some sort of token paywall though, as an unlockable from the shop. Quote Link to comment Share on other sites More sharing options...
Splash 203 Posted August 6, 2021 Share Posted August 6, 2021 On 8/5/2021 at 9:27 PM, fm das said: An interesting concept for sure, I think this would have to be behind some sort of token paywall though, as an unlockable from the shop. 100%, Having more stuff to spend your tokens on would surely give dung more purpose. Quote Link to comment Share on other sites More sharing options...