Chimpamzee 86 Posted March 1, 2021 Share Posted March 1, 2021 Current Bugs and Fixed bugs 1. Shop Prices (right amount of how much each item costs) Fixed 2. Player can't drink potions Fixed 3. Sometimes items Bugged out of dungeoneering (to diango in home). Fixed 4. Cant open basic doors (mobs get stuck behind or keys). Fixed 5. Player can pick wildcress, spiritbloom etc. infinitely. Fixed 6. Binds does not work. Fixed 7. When Boss ''To'Kash The Bloodchiller'' When he freezes the player, there's nothing you can do. You can't move, or attack or leave dung or do anything, You're basically bugged and the only way to free yourself is by telling a staff member to teleport you home. Fixed 8. Restarting your progression on ring party tab does not work. Fixed 9. Farming Patches on low level dungeoneering floors are broken. Fixed (You can plant the specific seed and get 1 herb to make the potion) 10. The 'current keys' interface disappears after examining items/npcs, making it quite hard to see what doors you can open. Fixed 11. A Graetorian defender drops (on c6) from Pyrefiends (sometimes). Fixed 12. The monolith puzzle moves position when activated. 13. in ''Sliding Tile puzzle'' the tiles spin around making it very unaccurate. 14. Used keys don't disappear once used. Fixed 15. Personal gatestones don't work (they're crucial in getting around the floor). Fixed 16. When encountering the divine skinweaver, the skeletons respawn 1 by 1 and also quite slow. It seems like you can trigger a spawn by standing on the healing pad but this boss still took a solid few minutes to kill due to slow spawns. 17. The night gazer boss goes invisible when entering his 2nd form. 18. When creating a bow, you get this somewhat weird message. Fixed 19. When doing the toxic maze, you can basically surge through the walls by clicking on the yellow portals. 20. Shadow-Forger (the big hanging eyeball) doesn't attack Fixed 21. Ultimate Iron Man cant do dungeoneering at all, becaus their bags need to be empty. Fixed (Ultimate iron man can use the daemonheim bank however UIM cant teleport out of daem, cant leave further than shop without picking all items from bank) 22. Bal'lak the pummeller's animations are missing, Acid pools deal damage before visually spawning, and after despawning, Boss cannot be lured onto acid pools to drain defence. Fixed 23. Make ''X'' option doesnt work on anything. Fixed 24. When fighting Yk'Lagor The Thunderous you get this graphical glitch from im assuming his special. Fixed 25. Arrows do not unbind after dropping. Fixed 26. Har'lakk the Riftsplitters miasma attack (the purple dots) does nothing (supposed to poison you) Fixed Link to comment Share on other sites More sharing options...
Masoud 92 Posted March 1, 2021 Share Posted March 1, 2021 (edited) Here's another one, the plants like wildecress etc... that you can pick up in different rooms to make mage armour, You can pick them up infinitly. I picked up 220 wildecress and the plant didn't deplete yet...it makes the whole dung boring with endless cash by selling them it the smuggler. Another one is the binds, at level 120 you're supposed to be able to bind 4 items. Currently I have like 8 items binded Edited March 1, 2021 by Masoud Link to comment Share on other sites More sharing options...
Chimpamzee 86 Posted March 2, 2021 Author Share Posted March 2, 2021 5. cant open the doors in dungeoneering. some doors require to kill guardians in the room and few of them can be stuck inside a room with a basic door you cant open Link to comment Share on other sites More sharing options...
Masoud 92 Posted March 2, 2021 Share Posted March 2, 2021 3. After a 5 hours dungeoneering session I went to Django and found 92 marmaros arrows that I can redeem. Now Idea how or why that happened but it did, hope you can look into it. 4. The boss "To'kash the bloodchiller" Is very bugged, once he hits you with the freezing attack, there's nothing you can do. You can't move, or attack or leave dung or do anything, You're basically bugged and the only way to free yourself is by telling a staff member to teleport you home. Link to comment Share on other sites More sharing options...
Owner Lation 942 Posted March 8, 2021 Owner Share Posted March 8, 2021 runecrafting alter not giving runes, reported by gatsby - any confirmation on this would help, i am unsure exactly how its meant to act Link to comment Share on other sites More sharing options...
Chimpamzee 86 Posted March 8, 2021 Author Share Posted March 8, 2021 1 hour ago, Lation said: runecrafting alter not giving runes, reported by gatsby - any confirmation on this would help, i am unsure exactly how its meant to act not sure worked for me well. Link to comment Share on other sites More sharing options...
Owner Lation 942 Posted March 8, 2021 Owner Share Posted March 8, 2021 1 hour ago, Chimpamzee said: not sure worked for me well. interesting, thank you Link to comment Share on other sites More sharing options...
Delete 18 Posted March 10, 2021 Share Posted March 10, 2021 (edited) just finished floors 1-59. done 59 atleast twice now and it wont tick so i cant go to floor 60 or reset. with some bosses, you cannot see their protect from melee prayer binding items still doesnt work sometimes game freezes leaving dg EDIT: it turns out i cant start floor 60 because im only lvl 118. (due to legend mode) this is why i cant restart. Edited March 10, 2021 by Delete update Link to comment Share on other sites More sharing options...
Chimpamzee 86 Posted March 11, 2021 Author Share Posted March 11, 2021 Farming patches are broken, i can plant seeds but i cannot harvest any of them. If i clear the farming patch, i cant plant anything anymore afterwards. Link to comment Share on other sites More sharing options...
feed 4 Posted March 14, 2021 Share Posted March 14, 2021 Here's some things found during dungeoneering: - The main one, binding. Can bind items but they don't show up on the next floor. (Binding interface coming soontm) - The 'current keys' interface disappears after examining items/npcs, making it quite hard to see what doors you can open. - A Graetorian defender looks like a 100% drop (on c6) from Pyrefiends. Spoiler - The monolith puzzle moves position when activated. Spoiler - Used keys don't disappear once used. Spoiler - Blink boss has always been quite aids, but him blasting 4-500s through the correct protection prayer makes it even worse. - Bosses in general have either super high defence, or the weapons in dungeoneering are too weak for their level. Link to comment Share on other sites More sharing options...
feed 4 Posted March 14, 2021 Share Posted March 14, 2021 Can't edit post for some reason so here's a new one: - Personal gatestones don't work (they're crucial in getting around the floor) - Bosses don't drop weapons (which is also crucial for upgrading your gear in dungeoneering itself) - Is it still possible to get primal drops from completing a dungeon? I highly doubt this since I haven't seen a primal drop since the release of new DG. (Also the only way for an ironman to get primal) - Ready up/leave after finishing a floor doesnt work, making you wait a minute until you can either leave or start a new floor. - To'Kash the Bloodchiller is totally broken, if he's able to cast his ice barrage attack, you're stuck until you get kicked by staff Spoiler - When encountering the divine skinweaver, the skeletons respawn 1 by 1 and also quite slow. It seems like you can trigger a spawn by standing on the healing pad but this boss still took a solid few minutes to kill due to slow spawns. Spoiler - When Rammernaught charges, he immediately falls over. - Har'lak the Riftsplitters miasma attack (the purple dots) does nothing (supposed to poison you), his black dot attack does work however. - The night gazer fella goes invisible when entering his 2nd form Spoiler - Shadow-Forger (the big hanging eyeball) doesn't attack and can't be attacked with melee either. - When creating a bow, you get this somewhat weird message Spoiler Link to comment Share on other sites More sharing options...
Chimpamzee 86 Posted March 14, 2021 Author Share Posted March 14, 2021 This is not a bug but something that needs to be changed: Ive completed over 60 floors with easy account earning me: 77m xp (that is very good) but only 240k tokens. The amount of tokens players earn by completing floors is very low. This makes it extremely hard to get even 1 chaotic weapon. However i need others opinion on this one. Link to comment Share on other sites More sharing options...
nelly 159 Posted March 14, 2021 Share Posted March 14, 2021 5 minutes ago, Chimpamzee said: This is not a bug but something that needs to be changed: Ive completed over 60 floors with easy account earning me: 77m xp (that is very good) but only 240k tokens. The amount of tokens players earn by completing floors is very low. This makes it extremely hard to get even 1 chaotic weapon. However i need others opinion on this one. even considering you did this on an easy account. That token to xp ratio is extremely low in my opinion. With the old dung you would be able to acquire nearly 6-10m tokens on a DEFAULT account if you did 200m dung. This needs better scaling. Link to comment Share on other sites More sharing options...
feed 4 Posted March 15, 2021 Share Posted March 15, 2021 - When doing the toxic maze, you can basically surge through the walls by clicking on the yellow portals RsndzAao5J.mp4 Link to comment Share on other sites More sharing options...
feed 4 Posted March 16, 2021 Share Posted March 16, 2021 Once arrows are bound, you can't destroy them, thus making it impossible to bind better arrows. Spoiler Link to comment Share on other sites More sharing options...
Chimpamzee 86 Posted March 21, 2021 Author Share Posted March 21, 2021 @Vegemite alot of things are fixed. can play dung with UIM now Link to comment Share on other sites More sharing options...
Owner Matt 90 Posted June 6, 2021 Owner Share Posted June 6, 2021 Vast majority of dung bugs have been fixed. We will resume dung work if anything major pops up. Link to comment Share on other sites More sharing options...