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Goddess

QOL Skilling Changes

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  1. Add ability to tan noted leather and noted dragonhides - Still keep the GP cost, it will be removed from pouch in bulk.
  2. Fix decanter NPC at home to decant potions correctly - Let us choose which dosage to decant into.
  3. Let us use noted herbs and vials of water on same decanter NPC to have him auto decant our unfinished potions. (We don't gain xp from them making anyway) - Adding the ingredient to make potions remains unchanged, this is just the unfinished step.
  4. Change arrows/bolts fletching to 420 per cycle, up from 150. (28 actions instead of 10) - Darts are already at 420 per cycle.
  5. Change altar at ;;tele ruins to automatically bless an inventory of un-noted void bones one by one - Currently it has to be done 1 at a time (This change will make it take 28 seconds to bless 28 one by one automatically)
  6. Add releasing butterflies from jars when caught.
  7. Change adding tree seeds to plant pot into an automatic process after initial action. (Plant pots un-noted of course (27 max per cycle))
  8. Change watering seedlings into an automatic process after initial action. (Note: Magic Watering Can only, normal watering can should water until water runs out - again seedlings un-noted and max of 27 per cycle)
  9. Add option to remove confirmation box when removing furniture in PoH - Speeding up the building/clearing process.


These are all intended to be quality of life changes - Please leave your honest thoughts or any changes you think could be made to the above suggestions.

I appreciate some of these could have been suggested in stand alone posts previously, however they are seemingly lost in time so this is an updated post bundling them together. 

Thanks.

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SUPPORT all of these except the construction qol. The confrimation has always been there in rs and ely for the most part; and construction is already fast as hell as is so, I don't see a reason to change this. For the most part, some things you've stated i've seen suggested before and it would be nice that they are finally implemented.

also, one other thing that could be changed is fixing the watering can. as it stands, you can currently water all ur saplings with an empty watering can. kind of a bug but should be fixed none the less, bringing back a use for magic watering can.

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2 minutes ago, nelly said:

also, one other thing that could be changed is fixing the watering can. as it stands, you can currently water all ur saplings with an empty watering can. kind of a bug but should be fixed none the less, bringing back a use for magic watering can.


I have made an amendment for this in the initial post. Magic watering can to do upto 27 at once, Normal watering can until water runs out.

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