Kyle 63 Posted March 20, 2020 Share Posted March 20, 2020 (edited) Hello all, I'm posting this thread to provide a platform for discussion and contribution on the topic of the trimmed Completionist Cape. As many of you know, the current Completionist Cape is fairly simple to unlock and as such, many players have earned themselves one. The trimmed version of this cape has always been an approved idea, which is why I am not posting it under suggestions, and instead placing this thread here for people to suggest new requirements for the cape. Below I have included a list of requirements made by some of the staff team, as well as requirements I have thought about as well. When replying to this thread, please post your list of requirements, as well as thoughts about existing suggestions on how they can be changed, removed, or improved. Thank you everyone for reading. Let's get this cape in-game! Open 1,000 Crystal Chests Obtain all Castle Wars cosmetics Obtain all Pest Control items 50% collection log completion Obtain World Master Cape. (1,000 hours playtime) Obtain 200M Exp in all skills (5 billion total xp) Must have Regular Completionist Cape. Obtain the full voters set. Obtain all Dominion Tower gloves and weapons. Complete 300 Clue Scrolls (cumulative, any amount of each kind) Buy ALL rewards from the dungeoneering shop. Create a Dragon Platebody. Create an Armadyl battlestaff. Create a DFS. Create a Blessed Spirit shield. Create a Godsword. Create a Tier 75 Spirit Shield. Minimum 25 nex kills. Create a Full Slayer Helmet. Learn all Slayer abilities. Buy all Skilling items from skilling points shop. Donate to the Well of Goodwill (minimum 10M) Complete all available quests (non-seasonal) Complete all achievements Earn 25,000 points in the Runespan. Create a Draconic Lance. Complete Monster Carnage. Obtain at least 1 skilling pet. Unlock 150 music tracks. Note: All drop-based or minigame-based requirements will be checked against your completion log, so if you have already obtained these items, it will need to be done again. Thanks for reading! Edited October 1 by Kyle 2 Quote Link to comment Share on other sites More sharing options...
Jordan 159 Posted March 20, 2020 Share Posted March 20, 2020 Spoiler Hunter: (Novice)Easy: Catch 30 Crimson Swifts. (Intermediate)Medium: Catch 250 Ruby Harvests. (Experienced)Hard: Catch 500 Snowy Knights. (Professional)Elite: Catch 1000 Black Warlocks. (Master)Master: Catch 2500 Black Warlocks. Fishing: (Novice)Easy: Catch 100 Salmon. (Intermediate)Medium: Catch 500 Lobsters. (Experienced)Hard: Catch 1500 Sharks. (Professional)Elite: Catch 2500 Cavefish. (Master)Master: Catch 5000 Rocktails. Prayer: (Novice)Easy: Use 100 bones on an alter. (Intermediate)Medium: Use 500 Big bones on an altar. (Experienced)Hard: Use 500 Dragon bones on an altar. (Professional)Elite: Use 750 Frost dragon bones on an altar. (Master)Master: Use 1000 Dagonnoth bones on an altar. Runecrafting: (Novice)Easy: Craft 100 Air Runes in the Abyss. (Intermediate)Medium: Craft 500 Nature runes in the Abyss. (Experienced)Hard: Craft 1000 Death Runes in the Abyss. (Professional)Elite: Craft 3000 Blood Runes in the Abyss. (Master)Master: Craft 10,000 Blood Runes in the Abyss. Dungeoneering: (Novice)Easy: Complete 50 Dungeon floors. (Intermediate)Medium: Complete 200 Dungeon floors. (Experienced)Hard: Complete 500 Dungeon floors. (Professional)Elite: Obtain level 120 Dungeoneering. (Master)Master: Obtain 200m Dungeoneering. Smithing: (Novice)Easy: Smelt 100 Iron bars. (Intermediate)Medium: Smelt 350 Mithril bars. (Experienced)Hard: Smith 500 Mithril Platebodies. (Professional)Elite: Smith 1,500 Adamant Platebodies. (Master)Master: Smith 2,000 Rune Platebodies. Farming: (Novice)Easy: Successfully harvest 25 Marigolds from Flower patches. (Intermediate)Medium: Successfully harvest 100 Herb's from Herb patches. (Experienced)Hard: Successfully harvest 500 Herb's from Herb patches. (Professional)Elite: Successfully harvest 50 Yew Trees. (Master)Master: Successfully harvest 200 Magic Trees. Woodcutting: (Novice)Easy: Chop 100 Regular logs. (Intermediate)Medium: Chop 500 Willow logs. (Experienced)Hard: Chop 1,000 Yew logs. (Professional)Elite: Chop 2,000 Magic logs. (Master)Master: Chop 10,000 Hanging Ivy. Firemaking: (Novice)Easy: Burn 250 Regular logs (Intermediate)Medium: Burn 500 Willow logs. (Experienced)Hard: Burn 1,000 Yew logs. (Professional)Elite: Burn 2,000 Magic logs. (Master)Master: Burn 3,000 Magics logs in the wilderness. Agility: (Novice)Easy: Complete 10 laps of the Gnome course (Intermediate)Medium: Complete 25 laps of the Barbarian course (Experienced)Hard: Complete 110 laps of the Wilderness course (Professional)Elite: Complete 250 laps of the Advanced Gnome course. (Master)Master: Complete 500 laps of the Advanced Barbarian course. Crafting: (Novice)Easy: Spin 100 Bowstrings. (Intermediate)Medium: Cut 250 Diamonds. (Experienced)Hard: Cut 1,000 Dragonstones. (Professional)Elite: Craft 1,000 Black D'hide bodies. (Master)Master: Craft 25 Amulets of Fury. Herblore: (Novice)Easy: Clean 500 Grimy Herbs. (Intermediate)Medium: Make 1,000 Potions. (Experienced)Hard: Make 2,500 Potions (Professional)Elite: Make 500 Prayer Renewals. (Master)Master: Make 300 Overloads. Cooking: (Novice)Easy: Cook 500 Lobsters. (Intermediate)Medium: Cook 1,000 Sharks. (Experienced)Hard: Cook 2,500 Sharks. (Professional)Elite: Cook 2,500 Cavefish. (Master)Master: Cook 5,000 Rocktails. Fletching: (Novice)Easy: Fletch 500 Arrowshafts. (Intermediate)Medium: Fletch 500 bows. (Experienced)Hard: Create 1,000 Runite bolts. (Professional)Elite: Tip 1,000 Dragon Bolts (Master)Master: Create 5,000 Dragon bolts or Dragon darts. Hunter: (Novice)Easy: Catch 10 Crimson Swifts. (Intermediate)Medium: Catch 150 Black salamanders. (Experienced)Hard: Catch 500 Ruby Harvests. (Professional)Elite: Catch 1,000 Snowy Knights. (Master)Master: Catch 2,500 Snowy Knights. Construction: (Novice)Easy: Build 25 Chairs. (Intermediate) Medium: Build 50 Oak Larders. (Experienced)Hard: Build 200 Mahogany tables. (Professional)Elite: Build 50 Gilded Alters. (Master)Master: Build 10 Demonic Thrones. Thieving: (Novice)Easy: Steal 250 Silk. (Intermediate)Medium: Pickpocket 500 Rogues. (Experienced)Hard: Pickpocket 750 Ardougne Knights. (Professional)Elite: Pickpocket 1,000 Heroes. (Master)Master: Steal 2,000 Uncut gems. Mining: (Novice)Easy: Mine 150 Iron ore. (Intermediate)Medium: Mine 500 Coal. (Experienced)Hard: Mine 250 Rune ore. (Professional)Elite: Mine 2,000 Living minerals. (Master)Master: Mine 2,500 Gold ore. Quote Link to comment Share on other sites More sharing options...
Callum 134 Posted March 22, 2020 Share Posted March 22, 2020 There's quite a lot of good suggestions on here, some I also don't agree with so I'm going to go into a small analysis of what's been listed so far. Open 1,000 Crystal Chests - Very much within reason by the time you reach Completionist standards. Obtain all Castle Wars cosmetics - As much as I love Castle Wars, I know many others do not (especially in it's broken state). I personally would adjust this to be between 50-150 Castle Wars victories. Obtain all Pest Control items - Incredibly reasonable, especially given how quick this can be achieved on a Saturday. 50% Collection Log Completion - Again, by this point of your account you have endured lots of bossing and this can be boosted with Clue hunting. Obtain World Master Cape (1,000 hours playtime) - I don't see the relevance of this given that there is no achievement here. Without a logout timer your hourly playtime is irrelevant. Obtain 200M exp in all skills - This is a no support from me. Completionist Cape (t) should revolve around secondary content. I get the appeal of this to some, but not everybody is going to invest their time into this. Potentially adjust this to one 200M skill achieved or 1B total experience to leave people a post-completionist task to do. Must have Regular Completionist Cape - Would've assumed this was obvious as it is a step up. Obtain the full voters set - I don't even think I know what this is so can't give my opinion. Obtain all Dominion Tower Gloves and Weapons - This is something that fits more into the Collection Log Completionist, I;m on the edge about this one but don't really mind it. Complete 300 Clue Scrolls - Personally would prefer this to see 100 of each variant with some drop rate adjustments (100 Easy, Medium, Hard and Elite). If not, people are just going to end up ransacking one type of Clue and avoid the rest of them due to drop rate purposing. Buy ALL rewards from Dungeoneering - I fully support this as long as there is a trackable system. A suggestion for this would be to add the Dungeoneering store as a sub-page in the Collection Log to track everything from there. Create a Dragon Platebody - I like the idea; bring some life back to Tormented Demons post Completionist requirement. In this case, I would set all of the lumps to untradable so that people have to grind the boss (my personal opinion of this) to stop the rich just paying off this step instantly. Create an Armadyl Battlestaff - Similarly to the Dragon Platebody, untradable shards so that players have to grind this. Create a DFS - Pretty standard requirement, but I support it. Create a Godsword - Quite simplistic, I would adjust this to creating a Godsword set. Create a Blessed Spirit Shield/Create a Tier 75 Spirit Shield - I see no harm here, support. Minimum 25 Nex kills - I'd personally increase this, Nex isn't difficult and needs more attention. Create a Full Slayer Helmet - No harm here, support. Learn all Slayer abilities - Support, would like to see more added over time to increase the difficulty of this. Buy all Skilling items from the Skilling Points shop - I'm going to re-refer to a previous suggestion located below. This would then be more revolved around unlocking each individual Skilling item instead of purchasing and could be tracked via the Collection Log (NOTE - This would require a complete reset of Skilling items). Donate to the Well of Goodwill (minimum 10M) - The idea is nice, but the number is low. Make a 500M minimum (potentially 1B). This will slowly remove gold from the economy and it isn't a difficult task to obtain that much gold. Complete the 2 available quests (non-seasonal) - Support, but would like to see a LOT more quests implemented than two to make this more challenging. Complete all achievements - I support this idea, but with the implementation to a full rework of the Achievement System to make tasks and challenges similar to those shown in RS. A full rework would be more challenging and involve actually achieving goals over repetitive tasks for a set number of rounds. This will be a write up that will be conducted in the future if it gains attention and support. Earn 25,000 points in the Runespan - This is an idea that could potentially tie in with the Skilling Points adjustments; in which you would be forced to buy all of the gears from the RuneSpan shop (as and when it is fixed). Create a Draconic Lance - Not a difficult task, but I'll support it. Complete Monster Carnage - No real issue here, only suggestion would be increasing the number to make the minigame more active again. Obtain at least 1 skilling pet - I personally feel that pets should be left to Collection Log Completionists over an actual rule of Completionist (t), on the edge about this one. Unlock 150 music tracks - If there is a system that makes this feasible without the needs of staff commands to teleport then I support it. I know we previously had a thread on the forums regarding Completionist Cape (t) which is now linked below for cross reference/additional ideas. Quote Link to comment Share on other sites More sharing options...
Kyle 63 Posted March 22, 2020 Author Share Posted March 22, 2020 3 hours ago, Callum said: There's quite a lot of good suggestions on here, some I also don't agree with so I'm going to go into a small analysis of what's been listed so far. Open 1,000 Crystal Chests - Very much within reason by the time you reach Completionist standards. Obtain all Castle Wars cosmetics - As much as I love Castle Wars, I know many others do not (especially in it's broken state). I personally would adjust this to be between 50-150 Castle Wars victories. Obtain all Pest Control items - Incredibly reasonable, especially given how quick this can be achieved on a Saturday. 50% Collection Log Completion - Again, by this point of your account you have endured lots of bossing and this can be boosted with Clue hunting. Obtain World Master Cape (1,000 hours playtime) - I don't see the relevance of this given that there is no achievement here. Without a logout timer your hourly playtime is irrelevant. Obtain 200M exp in all skills - This is a no support from me. Completionist Cape (t) should revolve around secondary content. I get the appeal of this to some, but not everybody is going to invest their time into this. Potentially adjust this to one 200M skill achieved or 1B total experience to leave people a post-completionist task to do. Must have Regular Completionist Cape - Would've assumed this was obvious as it is a step up. Obtain the full voters set - I don't even think I know what this is so can't give my opinion. Obtain all Dominion Tower Gloves and Weapons - This is something that fits more into the Collection Log Completionist, I;m on the edge about this one but don't really mind it. Complete 300 Clue Scrolls - Personally would prefer this to see 100 of each variant with some drop rate adjustments (100 Easy, Medium, Hard and Elite). If not, people are just going to end up ransacking one type of Clue and avoid the rest of them due to drop rate purposing. Buy ALL rewards from Dungeoneering - I fully support this as long as there is a trackable system. A suggestion for this would be to add the Dungeoneering store as a sub-page in the Collection Log to track everything from there. Create a Dragon Platebody - I like the idea; bring some life back to Tormented Demons post Completionist requirement. In this case, I would set all of the lumps to untradable so that people have to grind the boss (my personal opinion of this) to stop the rich just paying off this step instantly. Create an Armadyl Battlestaff - Similarly to the Dragon Platebody, untradable shards so that players have to grind this. Create a DFS - Pretty standard requirement, but I support it. Create a Godsword - Quite simplistic, I would adjust this to creating a Godsword set. Create a Blessed Spirit Shield/Create a Tier 75 Spirit Shield - I see no harm here, support. Minimum 25 Nex kills - I'd personally increase this, Nex isn't difficult and needs more attention. Create a Full Slayer Helmet - No harm here, support. Learn all Slayer abilities - Support, would like to see more added over time to increase the difficulty of this. Buy all Skilling items from the Skilling Points shop - I'm going to re-refer to a previous suggestion located below. This would then be more revolved around unlocking each individual Skilling item instead of purchasing and could be tracked via the Collection Log (NOTE - This would require a complete reset of Skilling items). Donate to the Well of Goodwill (minimum 10M) - The idea is nice, but the number is low. Make a 500M minimum (potentially 1B). This will slowly remove gold from the economy and it isn't a difficult task to obtain that much gold. Complete the 2 available quests (non-seasonal) - Support, but would like to see a LOT more quests implemented than two to make this more challenging. Complete all achievements - I support this idea, but with the implementation to a full rework of the Achievement System to make tasks and challenges similar to those shown in RS. A full rework would be more challenging and involve actually achieving goals over repetitive tasks for a set number of rounds. This will be a write up that will be conducted in the future if it gains attention and support. Earn 25,000 points in the Runespan - This is an idea that could potentially tie in with the Skilling Points adjustments; in which you would be forced to buy all of the gears from the RuneSpan shop (as and when it is fixed). Create a Draconic Lance - Not a difficult task, but I'll support it. Complete Monster Carnage - No real issue here, only suggestion would be increasing the number to make the minigame more active again. Obtain at least 1 skilling pet - I personally feel that pets should be left to Collection Log Completionists over an actual rule of Completionist (t), on the edge about this one. Unlock 150 music tracks - If there is a system that makes this feasible without the needs of staff commands to teleport then I support it. I know we previously had a thread on the forums regarding Completionist Cape (t) which is now linked below for cross reference/additional ideas. I appreciate your response. 5B is listed due to the fact that it increases longevity of a player's time spent on the server. I know you mentioned that not alot of people would go for this, and that is exactly why it's listed. The regular comp cape is meant to be easy, but not 5 hours worth of playtime easy. No player is forced to get this cape, and it provides no benefits over the non-trimmed variant, so I see no reason to make it easy to obtain. The same goes for Castle Wars. Playing on the weekend with a group of people would make this much faster. I agree with the rest of your remarks, alot of them involve reworks, and I love reworks. Thanks for taking the time to reply with high-quality input. Quote Link to comment Share on other sites More sharing options...