Owner Lation 942 Posted March 7, 2020 Owner Share Posted March 7, 2020 The Coming Update As previously mentioned we are focusing on becoming more transparent on our development. With that said below you will find a list of all the fixes that will be live on the next update. As far as an ETA - I am unsure at this moment (will update when I know). This list is only what has been done so far - there are plans for more. Presets can now be changed at the new home (Edgeville) Primal Spear now works properly on Corporeal Beast (Thanks @P V M) Dom Super Restore (full) now properly downgrades to (half) when consumed Catacombs Fixes Bronze & Iron dragons have had their max hit reduced from 14500 to 650 Dark beasts have had their max hit reduced from 1750 to 500 Added two more dark beasts to the catacomb spawns Added the proper deviant spectre spawns, just above the ankou's Shades now correctly attack the player & Have a total of 1200 HP Shades now have a new drop table, similar to aberrant spectres but with slight buffs due to the power gap Dagannoth spawns have been replaced with the working NPC ID Cyclops' NPC ID has been replaced with the working NPC ID, an additional spawn has also been added Hellhounds have had their drop tables tweaked slightly, with clue scrolls being more rare & runes added Abyssal demons now require 85 Slayer The door to the shops at home has been removed (Yw @Sonofares Pk) A second Kingly Imp spawn has been added north of Quarry Well of Goodwill information now available in the Quest Tab The female models for Subjugation has been corrected Subjugation has been given more appropriate GP values King Black Dragon has had drops adjustments to allow for longer trips King Black Dragon respawn timer has been reduced to 20 seconds Sagittarian chaps now have stats. Harbinger x'rul's drops have been adjusted, they will now look more favourably upon successful completions. Items made tradable: Eek, Barrelchest anchor, Eggsterminator You can now note cleaned herbs on the Tool Leprechaun just as grimy herbs Using Overload potions into potion flasks no longer give Super Defence (1) pots Super antifire pots can now be added to flasks Weekend events now announce at the Edgeville GE NPC Feedback Reply & let us know what you think of the existing fixes coming & what you would like to see personally in this next update. 3 1 Quote Link to comment Share on other sites More sharing options...
Worst HCIM 33 Posted March 7, 2020 Share Posted March 7, 2020 why you gotta leak the kingly imp spot 1 Quote Link to comment Share on other sites More sharing options...
Boats 254 Posted March 7, 2020 Share Posted March 7, 2020 Bug fixes are good thing. Nice 1 Quote Link to comment Share on other sites More sharing options...
Masoud 92 Posted March 7, 2020 Share Posted March 7, 2020 Good work boys 1 Quote Link to comment Share on other sites More sharing options...
Jordan 159 Posted March 7, 2020 Share Posted March 7, 2020 Great work from the team 1 Quote Link to comment Share on other sites More sharing options...
Nicky 73 Posted March 8, 2020 Share Posted March 8, 2020 nice to see this blog. great way to layout what us players should expect in the future and a good way to get some early feedback on updates before they are even out. 1 Quote Link to comment Share on other sites More sharing options...
Administrators Kari 308 Posted March 9, 2020 Administrators Share Posted March 9, 2020 Very nice, I like! 1 Quote Link to comment Share on other sites More sharing options...