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Kyle

Overloads Give Incorrect Magic Boost

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Name: Kyle

Bug: Extreme magic potions and overloads both give incorrect boosts to the magic skill. Extreme magics (https://runescape.fandom.com/wiki/Extreme_magic) should provide a +17 boost to magic level at 99 magic, but instead provides +7. This may be a typo in the code, or just a mistake. Overloads (https://runescape.wiki/w/Overload#(4)) are also supposed to provide a +17 boost to magic, but it is supposed to last the full 6 minutes of the overload as well. While we're at it, Ranged is only increased by 13 at level 99. This is also incorrect. Please fix this, because magic is already the hardest skill to get a bonus in, not to mention magic level increases. 

Screenshots: https://prnt.sc/qg0yai

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21 hours ago, Vegemite said:

The boosts in current day RuneScape are different and have changed due to the Evolution of Combat.  As you can see from this screenshot from a 2012 video, https://gyazo.com/883b669a58b67386d1457198bd54eb6d magic is supposed to provide a +7, while range is +23 and melee is +26. There is nothing wrong with the overloads.

oof gottem

 

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