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Callum

AFK Logout Timer

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In-Game Name:

Virtus.

What Are You Suggesting:

The implementation of an AFK timer that will notify you if you have been inactive for a specific amount of time within that session and proceed to kick your account if you do not re-enable activity.

Who/What Does This Benefit:

Everybody who logs in-game.

Any Additional Information:

In the current state of the game, we have an average of roughly 15-25 players logged in-game throughout the day; raising or dropping between peak times. Many of our player base has playtime hours logged on their accounts within the thousands which, whilst an impressive feat, is unrealistic. Playtime on accounts should symbolise how long you've spent playing the game, not forgetting that you have left your account logged in to check back and realize you have many missed messages from players asking of your whereabouts. 

The amount of players AFK at home consistently can be a positive and negative effect, listed briefly in detail below:

Positives:

  • To new arrivals, it looks like we have a large player base on at all given times.
  • People get to increase their overall hours spent in-game.

Negatives:

  • New arrivals are soon to realise that of those 15-25 online, only a handful are active in welcoming them.
  • In the event of a staff member being required, players have absolutely no idea as to whether that member of staff is active in-game right now or not even at home/asleep.

Overall, there is no real benefits to not having this in-game.

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I see where you're coming from but this is probably something that should have been implemented from the beginning. People's playtime counters aren't going to get reset so....what's the point now? 

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Not sure whether to support or not. The notification thing sounds great but I always keep the game in sight while its AFK and do other stuff so if I can't get on in time and log out I'll need to keep entering my password over and over 😞

I'm also sick of everyone afking lol even though I'm probably the worst right now

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could just add a system that marks someone inactive after x amount of time and after that doesn't count for in-game time and disqualifies them for the lucky player spin until they become active again since they take up those spaces which negatively impacts the experience.

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  • Developer

I don't think we need to kick people offline for AFKing however we could definitely flag people as AFK after X period making them not included in certain activities i.e giveaways, lucky player

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