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Kyle

Mining Expansion

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In response to my previous post about double xp for double ores, I came up with a slightly better solution to the current state of mining.

 

Username: Kyle
Suggestion: Add higher-level endgame mining content.
Why (how will it benefit players overall): Mining is currently (by far) the slowest skill in the game to train, on any game mode. It's a private server, and I just don't think current xp rates are in line with what we should be seeing on an RSPS. Read below.

 

So, the basic idea for this suggestion is that we add mining rocks from Dungeoneering, namely rocks that require level 80+ mining to mine. This level requirement is due to there already being several methods in game that will suffice up until this level. 81 is kind of the drop off, due to the best AFK method in the game being unlocked at this level, and the fastest, click-intensive method is unlocked way before this.

 

Here is a picture of the table that depicts the ores, their levels, etc.

http://prntscr.com/oua1vi

 

The trade-off here is that the ores would be useless, due to the xp rates being much higher than other currently available methods. The other thing to remember is that this wouldn't be AFK. So, you can either make money and AFK, or get much better (but not OP) xp rates, but make no money from it. I think this is fair, and a good way to save this skill. 

 

I understand that the level requirement might be tedious, but this addition being added would make the grind worth it. I don't necessarily think this needs to be donor-only, especially due to the high level requirement, but if it gets added I have no problems with paying for it. Please let me know what you guys think below, and thank you for reading.

 

#197Mlegit

 

                       -Kyle

 

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After doing 99 on Legends I can confirm that the current rates aren't ideal for an RSPS. Although any alterations to the skill shouldn't be incredibly overpowered as Mining is one of the skills that has always had a grinding aspect to it and can be viewed as a form of achievement.

I do like the concept of having an alternative method for faster rates that won't be damaging to the economy, the inclusion of Dungeoneering too could have a potential linkage to Dungeoneering level to ensure people are multi-training skills (80 Dungeoneering requirement to mine Gorgonite alongside 80 Mining etc).

Whilst it isn't a high priority for the server, it's something to consider and would have my support as long as the rates aren't stupidly overpowered. 

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I seem to be the only one that has no problems with mining and I play legend lool I love the amount of time and dedication it takes to get that skill to 99. I believe it's one of the skills that lock Max cape away for legends and make it a really really impressive achievement. No supporty 

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