Fisk 11 Posted April 22, 2018 Share Posted April 22, 2018 Username (ingame): Fisk Suggestion (provide all details possible): Would be nice to have buff timers (see how many minutes/seconds left before a potion buff runs out) Why (explain what this will benefit, and how): Would be a nice quality of life update and can help if you miss the chatbox notifications Other Notes (if applicable): Link to comment Share on other sites More sharing options...
Kyle 63 Posted April 23, 2018 Share Posted April 23, 2018 I added these to the source, just needs to be activated. Support Link to comment Share on other sites More sharing options...
Eldest One 11 Posted April 23, 2018 Share Posted April 23, 2018 The game already tells us when our potions going to run out 30 seconds before it runs out, no support Link to comment Share on other sites More sharing options...
Administrators Kari 308 Posted April 23, 2018 Administrators Share Posted April 23, 2018 Don't really see why not, if it's easy to implement. Support Link to comment Share on other sites More sharing options...
Fisk 11 Posted April 24, 2018 Author Share Posted April 24, 2018 The game already tells us when our potions going to run out 30 seconds before it runs out, no support "Would be a nice quality of life update and can help if you miss the chatbox notifications" Link to comment Share on other sites More sharing options...
Jake 141 Posted April 24, 2018 Share Posted April 24, 2018 As Kyle said, he made these functional back in rsps2! They were dope. 100% Support the addition of these. Link to comment Share on other sites More sharing options...
grumble 10 Posted May 2, 2018 Share Posted May 2, 2018 i support this idea, i think it would be super useful. Link to comment Share on other sites More sharing options...
Nicky 73 Posted May 2, 2018 Share Posted May 2, 2018 Support, I like this idea, Maybe wrong but I'm guessing this is meant to look like how it would in RS3? Link to comment Share on other sites More sharing options...
Jordan 159 Posted November 16, 2019 Share Posted November 16, 2019 Loads of support for this and already in the game code apparently, moved to pending. Link to comment Share on other sites More sharing options...