Username (ingame): Jake.
Suggestion (provide all details possible): Add cash (preferably 1m+) to his drop table every kill.
Why (explain what this will benefit, and how): The monetary some that could be dropped will be enough to cover the amount spent on supplies as well as give some sort of profit for players.
Other Notes (if applicable): Wilderness Wyrm is already a risky boss to kill, and after killing it most of the time; Players feel as though they are ripped off. This boss spawns alternatively every 3 hours, so its not like you could abuse this in anyway...