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Everything posted by Callum
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Good luck to you all, some great rewards here!
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Welcome back Spoons! Hope to see you in-game :)
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Welcome to Ely Jake! :) Need to see this doggo though.
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Good to see some more items being put into the Vote store! Out of curiosity, do you know the experience rates that these lamps give or is it level specific?
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Personally recommend doing both options, here's a few reasons why: Recharge via Dungeoneering Tokens: By having this option, it allows those who would rather spend their vote points on something more specific such as Mystery Boxes or saving for the Scythe. Dungeoneering is a relatively easy skill and with increased levels the token rate goes up meaning gathering the tokens for a recharge shouldn't take very long. Obviously this method would need to be fairly priced so that it does not go to the extent where you might as well purchase a new Chaotic. I would personally recommend not going over 50,000 tokens for a full recharge. Chaotic Recharge Tokens via Voting: This method is more beneficial to those who just want a quick fix. They are not as interested in Skilling and would rather take the PvM/PvP route. It adds another feature to the vote store and encourages players to vote for these items to save some time having to grind for tokens. Depending on the rate chosen for the alternative option, I would personally price these at an average between 5-10 tokens; only taking a day or two to obtain. When accounting the cost factor for both of these, an alternative if making them more expensive would be to extend the timescale that Chaotic weapons have before requiring a recharge. The weapons should gain about 10 hours combat time before requiring a full recharge but I am currently unaware of the exact rate that they require.
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To save for ease of access locating the teleport list, a compiled list can be found below. These can be entered into the "Enter Location" section of the teleport tab. All locations can be accessed by typing ::tele in front of the location Wilderness: -Wilderness Portal (Level 44 - Single Combat) - 44ports -Wilderness Portal (Level 50 - Multi Combat) - 50ports -Altar Deep in the Western Wilderness (Level 38 - Single Combat) - Altar -Greater Demons (Level 46 - Multi Combat) - Annakarl -Bounty Hunter Crater (Level 24 - Single Combat) - Bh -Easter Wilderness Green Dragons (Level 16 - Single Combat) - Easts -Outside Forinthry Dungeon Revenant Cave (Level 17 - Multi Combat) - Revs -Greater Demons (Level 46 - Multi Combat) - Gdz -Wilderness Ice Plateau (Level 50 - Single Combat) - Ice Plateau -Outside King Black Dragon Lair (Level 42 - Multi Combat) - Kbd -Western Wilderness Green Dragons (Level 10 - Single Combat) - Wests -Western side of Edgeville (Level 5 - Single Combat) - Zerk -Graveyard of Shadows (Level 19) - Carrallanger -Ruins West of the Bandit Camp (Level 23) - Dareeyak -Mage Bank Safe Area - Mage Bank MB Minigames: -Barrows Minigame Hills - Barrows -Battle Royale Minigame - Battle Royale -Catle Wars Minigame - Castle Wars -Dominion Tower Minigame - Dominion Tower -Fight Caves Minigame - Fight Caves -Fight Kiln Minigame - Kiln -Monster Carnage Minigame (No Teleporting out) - Monster Carnage -Mobilising Armies Minigame - Mobilising Armies -Pest Control Docks - Pest Control -Zombies Minigame (Must Enter Without Items) - Zombie Waves Slayer Locations: -Docks Near The Whirlpool - Ancient Cavern -An Icy Dungeon North of Mudskipper Point - Asgarnian Ice Dungeon -Additional Black Dragons - Black Dragon -Brimhaven Dungeon - Brimhaven Dungeon -Fremmennik Slayer Dungeon - Fremmennik Slayer Dungeon -Hill Giants - Hill Giants -Cave Horrors - Horrors -Jadinko Lair - Jadinko Lair -Metal Dragons - Metals -Rock Crabs - Rock Crabs -Slayer Tower - Slayer Tower -Taverley Dungeon - Taverley Dungeon -Waterbirth Dungeon - Waterbirth Dungeon -Kuradels dungeon, hellhounds - Hellhound -Ice strykewyrms - Ice stryke -Brine Rats - Brine Skilling: -Fishing Guild - Fishing Guild -General Skilling Area - Skilling -Gnome Agility Course - Gnome Course -Living Rock Cavern - Living Rock Cavern -Outside the Barbarian Agility Course - Barbarian Outpost -Snowy knights hunting area - Snowy knight Bossing: -Chaos Elemental Deep Wilderness - Chaos Elemental -Corporeal Beast Lair - Corporeal Beast -Commander Zilyana's Section of God Wars - Saradomin -Dagganoth Kings Lair - Dagganoth Kings -General Graardor Section of God Wars - Bandos -Glacors Cavern - Glacors -Kalphite Queen Lair - Kalphite Queen -King Black Dragon (Level 42 - Multi) - King Black Dragon -Kree'arra Section of God Wars - Armadyl -K'ril Tsutsaroth Section of God Wars - Zamorak -Nex Lair God Wars - Nex -Nomads Lair - Nomad -Queen Black Dragon Lair - Queen Black Dragon -Soulgazer (Low Level Boss) - Soulgazer -Tormented Demons - Tormented Demons Cities: -Al Kharid Palace - Al Kharid -Ape Atoll Shoreline - Ape Atoll -The City of Ardougne - Ardougne -Burgh De Rott - Burgh De Rott -Burthorpe - Burthorpe -Camelot Castle - Camelot -Chatherby Docks - Catherby -Canifis - Canifis -Draynor Village - Draynor -Eastern Desert City -Pollniveach -Edgeville - Edgeville -Elven Village - Lletya -Falador Market - Falador -0Ghost Port East of Canafis - Port Phasmatys -Grand Exchange Varrock - Grand Exchange -Home - Home -Karamja Docks - Karamja -Keldagrim City - Keldagrim -Lunar Isle - Lunar Isle -Lumbridge Castle - Lumby -Neitiznot - Neitiznot -Edgeville Dungeon - Paddewwa -Rellekka - Rellekka -Rimmington - Rimmington -Seers Village - Seers Village -Shilo Village - Shilo Village -Southern Desert City - Sophanem -Tai Bwo Wannai - Tai Bwo Wannai -Trollheim - Trollheim -Varrock Market - Varrock -Yanille City - Yanille -Zanaris - Zanaris NOTE: This is currently unfinished and I will continue when I've got more time available.
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I like the basis of having multiple methods of doing this. Whether it be a similar $5 donation or the option to spend between 50-100M gold in-game allows variance. It would be effective in both sinking in-game gold and generating a few more donations over time. Personally I'd say the name change display in the Friends Chat should last between one-two weeks to give people a chance to learn the new players change.
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Its a lot easier on the eyes and doesn't seem as cluttered. Liking the work that's been put into the Forums!
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Hi Bambu, we've got a section for posting bugs already. This can be located Under Ely HQ - Player Centre - Report a Bug. Hope this helps!
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Knew I should have invested in one earlier, like that they'll add to the rarity though! Some nice price adaptions here :)
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In-Game Name: Callum. What Are You Suggesting: I'm suggesting implementing the use of the Agility shortcuts located in the Fremmennik Slayer Dungeon. This would be the Chasm between Cave Crawlers and Pyrefiends and the Crevice between Basilisks and Turoths. Who/What Does This Benefit: This would benefit Slayers, predominantly accounts without access to the Infinite Run Energy from the Saradomin Donator package. Additional Information: Not at this moment.
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Great to see more time being spent with the Forums, hopefully this will attract more users to use them more frequently!
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Good to see the issue has been resolved. Great work guys! :D
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Welcome to Ely Kyle! Glad to have you around and look forward to seeing you in-game :)
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Welcome to the server, look forward to seeing you around! OT - Ark looks quite good, haven't invested in it yet. Would you recommend it? (Know it has similarities to games such as Rust).
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In-Game Name: Callum. What Are You Suggesting: In this post I am suggesting multiple elements: Tokhaar Kal Item Model - As it currently stands, the model for the Tokhaar-Kal is represented on Old-Item Looks as the latest model (lava flowing through the middle). Personally, I would like to see the proper version of the cape as it keeps with the pre-item switch aesthetic and the cape generally looks much nicer. Grand Exchange Custom Items - Currently loaded into the Grand Exchange, there is still the potential to view certain custom items. This is predominantly on the Party Hat pages where a lot of custom items from the previous source are still listed. Personally, they trick the player base into thinking there is custom items in-game; leading to false advertisement. The removal of these would make searching easier and have a clearer feel to the Grand Exchange when searching for rare items. Who/What Will This Benefit: These features would assist in generating an official aesthetic for the server; showcasing commitment to developing a relative pre-eoc remake. Additional Information: In regards to the Tokhaar-Kal, was not sure if this would be the relevant section or to post this as a potential bug.
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In-Game Name: Callum. What Are You Suggesting: I'm suggesting the addition of the Veterans Cape for players who were affiliated with the previous source. The Cape could have its standard stats and be a nice addition to those who decided to transition. It would be a nice feature to show dedication and a small courtesy from the server which could eventually develop further with a specific ranking on the Forums once a larger player base is established. Who/What Will This Benefit: This feature would establish a difference between long-time players once the community begins to grow. Additional Information: Nothing at this moment.
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With the recent release of the server, this list will be limited until additional features have been tested. The list will either be updated or day quoted with additional ideas as they come to mind. Thieving Reductions: Currently as it stands, Thieving can bring in 30M gold for Level 1-99 playing on a Regular Gamemode account. Whilst this is a nice way to establish initial funds for an account, it can be a danger to the economy if not addressed early on. If this 30M gold is multiplied by a large scale of players using Thieving as a predominant method of earning money to begin their journey, the amount of gold that will flood the game will cause issues for the economy; leading to potential future resets to accommodate the removal. The skill currently offers gold for successfully stealing from the stall ranging from 5K-10K on difficulty but offers the potential of obtaining additional items such as Cakes, Silks and Uncut Gems all above the 10K range. In retrospect, the final level stall can easily bring in 65K gold with a single click, making it an overpowered and damaging method of obtaining gold. If the option to obtain additional items was removed, smaller and more stable amounts of gold would enter the server and give players enough gold to begin their journey on Ely without any disruption to the economy. Weekly/Monthly Events: The basis of this would be an event/task set by Administrators for the community to strive towards. This could be completion of a Minigame or reaching a certain experience criteria set for an allocated timeframe. By doing this, there will always be content for the community to engage in; adding elements of competition for players to work towards to reap a small reward.
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Ely Road to Max - Who will hit it first?
Callum replied to Elythat'smyrealname's topic in Goals & Achievements
Going to spend my time working on the Legend account, aim for first maxed at x10 exp ;) -
Ely Road to Max - Who will hit it first?
Callum replied to Elythat'smyrealname's topic in Goals & Achievements
Looking forward to this, might have to work on the alternative account just to beat this challenge :rolleyes: -
Ely Road to Max - Who will hit it first?
Callum replied to Elythat'smyrealname's topic in Goals & Achievements
If I wasn't playing on Legends then I'd steal this win from you :rolleyes: Best of luck with maxing though, will enjoy the challenge regardless! -
The new server is fantastic! From the features I've tested and what I've played so far I have really enjoyed retraining. Looking forward to some great times and building the community back to making this an incredible server!
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Two current Slayer related bugs that I have come across are listed below: Desert Lizards: The Slayer task Desert Lizards requires you to go into the desert to fight these creatures. As of current, there is only one Desert Lizard that spawns for this task. Whilst the Small Lizards in the surrounding area do offer completion of the task, they are at a lowered rate than their counterpart. Similarly, the Lizards in the desert spawn often but with 1hp. (Off topic- Desert does not damage you with heat, not sure if this was a feature you were aiming for or removed). Mogres - Mudskipper Point: This is a lower level Slayer task that requires going to Mudskipper Point. The player must use Fishing Explosives purchased at the Slayer Store to lure Mogres out of the Ominous Fishing Spots to fight them. As of right now, there is no way of luring Mogres out; making it impossible to complete this Slayer task.
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So it appears that I forgot to post my introduction on the previous source, many of you will know me or have seen me around but here is a bit more detail. My name is Callum, I'm 22 years old and a Media Production student at University. I'm from the United Kingdom, Midlands specific. I can't remember the exact years of joining the Runescape community but I've been around for a large majority now. I work part-time as a Mixologist whilst pursing my career as a Producer for a film company. Upon completion of my Degree, I will be studying a Masters Degree to further my knowledge of my desired industry. A few old hobbies include Photography, Ex-Skateboarder with a passion for reading. Excited to see all the new releases in this source, see some old and new faces around. If you see me in-game, don't feel shy about messaging!