Longshot
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Everything posted by Longshot
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Picking up a cannon should only require 4 empty spaces if you already have cannonballs in your inventory (it currently requires 5 spaces to pick up a loaded cannon). Comment for support. To pre-empt potential future comments, even if this is how it is in real runescape, it is still a bug and could be fixed.
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Some great QOL updates in there. Keep up the great work, team!
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This is great man! Thanks so much, incredible work!
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All your work here looks incredible. Would it be possible to make me one? Like we discussed in-game, I think my character posed next to the WildyWyrm would look cool. Just text "Longshot" in there somewhere. Thanks man!
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Hey guys. Not really of high importance, but figured I would make you aware. I had multiple accounts on my ignore list and I assume they all got banned, but it turned into these characters. When I right click to remove, it provides no feedback and the "names" are still there. There are 6 because the last one, under the fifth line, is a blank.
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This is great! Love the dedication and format as well.
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Fix overload potion boosts to be in-line across all combat types (melee, range, mage). Currently, drinking an overload at all 99s boosts attack, strength, and defense to 125, range to 122, and magic to 106. Doesn't quite make sense why they are different, and should be an easy fix.
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Appreciate all the feedback, everyone. Looking forward to more releases in the future so I can help out. Cheers.
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Welcome to a long overdue quest guide! Quest: The Founding Festival Requirements: Recommendations: Rewards: Details: Follow along below for instructions to complete the quest. Spoilers ahead! Full Quest Guide Shoutout to author Tycho for the quest! Shoutout to Xbob for the ironman advice! Let me know in the comments what you think or how the guide can improve!
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100% love this directory. Kari, could you add my two new quest guides in here somewhere, and perhaps a quest guide section for future additions? Appreciate it! Topics 4251 and 4252.
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Hey everyone, welcome to my first quest guide! Quest: Cook's Assistant Requirements: 40 Thieving Recommendations: Level 50+ Combat Super Energy potions Food (if below 50 combat) Rewards: Details: Follow along below for instructions to complete the quest. Spoilers ahead! Full Quest Guide Shoutout to Winter for a very well put together quest! Come back later for the Cook's Assistant 2 guide once the quest is released!
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Welcome to the Farming skill guide! This guide will be broken up into several categories depending on the type of activity. Follow along for information gathered by myself and from suggestions from the community. Remember to use your Voting Tickets for 10 minutes of 50% bonus xp! Obtaining a pair of Magic Secateurs from the skilling rewards at ::shops is helpful for herb runs. A Magic Watering Can from ::shops is also helpful for watering seeds in plant pots. Step 1: Gathering Seeds Step 2: Planting Seeds Step 3: Checking Growth As you progress through the levels, my recommended leveling strategy would be to train Slayer to get lots of seeds as drops and focus on herb runs, limpwurt roots, watermelons, and wood tree patches. Come back soon for more updates and strategies!
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I support the basis of your idea, which in my interpretation is that instanced deaths should not be a 'lose all your items' situation. Perhaps instead of reworking the entire system, a small workaround could be achieved? Maybe if you choose to pay for an instance, you also have the option to purchase "insurance" for a set amount of money PER INSTANCE (e.g. You pay the instance fee of 5M at Cerberus and you elect to also purchase the optional insurance for, say, 25M. This totals a 30M instance fee). When insurance is purchased, a gravestone (mirroring the death mechanics of other places around the game) is placed outside of the instance area upon death, allowing the user to claim all their items from the gravestone as normal. Again, I think the scenario you laid out is viable and I 100% support that as well. My alternative suggestion seems less code-intensive, thus could be implemented more quickly. Feel free to poke holes or debate.
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See title. I think the ability to use the "WASD" keys to operate the camera would be a great quality of life upgrade. Obviously some coding on the backend, but in the options GUI, perhaps just a button to toggle on or off the ability to use WASD keys versus the arrow keys. Let me know your thoughts.