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ThatGrayFox

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  1. I noticed that when fishing, the quick reaction bonus you get (I think based on your agility level) is rolled when you first click on the spot, and not at each subsequent catch. This means if you so happen to roll to catch double, it will give you double fish for that entire inventory. However, most of the time, it will give you one at a time. Right now, you can click to fish again after you catch one fish at another chance to fish double...which is a cool meta mechanic if this was intended, but it feels odd.
  2. The deposit all from inventory button will tell you your bank is full and not deposit any items if you're approaching the max item limit, regardless of what is in your inventory. It seems like it does a general check to see if you have 28 free spaces available in your bank (or x number of spaces available depending on the number of items you're trying to insert) instead of checking which items are unique and will create new entries in the bank. It's a small bug that really just leads to confusion in people with large banks (like ironmen), since you can press the "deposit all inventory" button, it'll fail, but yet you can deposit each of your unique groups of items no problem. It's not game breaking at all, but just figured I'd post it.
  3. I've got a weird bug here... I've been doing a lot of barrows, and I'm just ice barraging each brother. I notice in the Karil and Guthan rooms, the first barrage will always fail to freeze the NPC regardless of if it hits or not. In these rooms, you spawn the brother on the west side of you if you click on the sarcophagus right after you come down the stairs. I wanted to double check that it was direction-related, so I went to the east side of the sarcophagus in Guthan's room to spawn him, he spawned on my east side, and the barrage hit and froze him. I'm not sure if it affects N/S since the spawn logic prioritizes E/W first and I can't get myself into a position where I can test the others.
  4. I know this doesn't make sense from a lore perspective, but it would be cool if we could break down individual extra pieces of Mycelium webs to get Ganodermic flakes. Maybe 1/2 or 1/4 of what it takes to craft the individual pieces? Just a thought.
  5. Currently, there's no reason to use god (blessed) d'hide over normal black d'hide. In OSRS, they added a +1 prayer bonus to each piece to make them better. If this same (or even higher?) bonus could be added to each of the pieces, that would be awesome. There are a lot of ironmen who are getting blessed d'hide pieces from clues, but there's not as much excitement when we get them since they aren't any better than what we might already have.
  6. Thanks for this, @Goddess! This is definitely helpful, and I totally get how the BIS gear depends on what you're fighting. I know on the RS and OSRS wikis, they brrak it down my specific bonus. So like "BIS Crush Defence". That'd be pretty detailed, but also could be helpful for any late-game people. I think something else that could be helpful is having a tiered breakdown for different things, since a lot of ironmen will need to get the lower tier armor first to even attempt getting the higher tiered armor. So something like Torva -> Bandos -> Torso/Dragon. That might take you a lot longer, but I think many people would benefit from it including myself. It'd help plan out my gear grinds. Thanks again! Just wanted to add in here, I don't think my suggestions mean it all has to go in one guide. Maybe this one could be expanded to show BIS for different situations, but another Guide could be a tiered approach. Just whatever you think.
  7. Maybe it's just my bad manual dexterity, but about 1/4 of the time when I go to craft something, be it cutting gems or fletching bows, I completely miss the giant button that would let me do the exact thing. When I do this, I click on the black background behind it, but it clicks through that area and makes me run to the area where I clicked. It's a simple quality of life change that could help out everyone if they're trying to be rapid with their movements and can't seem to lock in on that giant button.
  8. I've had this bug happen to me at least three times, and the last time was while fighting Cerberus, so I died and lost a lot of shit on my iron. Basically what happens is sometimes when attacking and switching between tabs with an f-key, all user input will be disabled, and you're forced to sit there and watch yourself either 1.) die because you can't switch prayers, eat, or move or 2.) kill the thing and die when it spawns back in. This is an ultimately game-breaking bug and needs to be fixed immediately. After it happens, you have to restart the client in order for it to work again, and when you start the client back up, the saved login actually doesn't work anymore (although your info is shown on the inputs). you have to type your info back in to log back in. I've tried replicating it to figure out exactly how to reproduce, and I've intentionally made it happen once. I teleported to ::metal where I could attack black demon (strong enough to kill me with everything unequipped, but long enough of a boxing match where I could actually test it for a longer period of time). While attacking it, I spammed the absolute shit out of the F-keys and mouse just in an attempt to get the error to happen. After about 40 seconds, it did. I restarted the client, logged back in, and went to try it again just to see if I noticed any similarities. I tried again for 5 minutes and couldn't get it to happen again. I hope you have better luck finding this issue and resolving it very soon. I don't see myself doing crazy bosses in instances any time soon with this existing in the game. My setup: OS Mode Resizable window expanded to full screen "Custom" graphics settings (probably doesn't matter since this is IO-related) A decent Windows 10 laptop
  9. Here are some general things I found buggy with the bank: If you spam click to withdraw the last item (or the series of last items) in a tab, it'll end up withdrawing the first item in the next tab as well. The bank doesn't save your organization method. I use insert and need to switch it to insert every time. When moving an item from one tab to another, it'll always use the swap method regardless of organization method selected. One additional suggestion I have would be to add an option to automatically use placeholders or not and remove the placeholder-per-item method. I've gotten used to this, though, and my bank is pretty much setup how I want it (for now).


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