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Goddess

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Everything posted by Goddess

  1. Well done on your current achievements.
  2. Personally I would like the existing Shooting Star and Evil Tree distractions to be changed to the way they work on RS. Evil Tree It's currently missing the roots that you have to chop and then kindling that the player burns to assist in killing the tree. It always spawns at Tier 90, lets have some randomised variation and allow it to be anything from 10-90. Adjust it so that it doesn't end once 50 total kindling between all players has been obtained, let the Tree have health that the players have to diminish. Change the spawn timer to 1-2 hours so it spawns more frequently. Shooting Star It always spawns at Size 7 lets change this so it's randomised between 1-9. Again it's based on how much dust is gained between the players. Change this so the star has a health based system that the players chip away at. Change the spawn timer to 1-2 hours so it spawns more frequently.
  3. Support, as this is how it's supposed to be anyway.
  4. UPDATES: Added two new sections which cover the variety of Amulets & Rings we have available on Ely. Please feel free to suggest any ideas of how this guide can be expanded as well as any amendments or further additions I could add to the already existing content.
  5. Very nice to see the Referral system up and working! I do like some of the bug fixes/changes too, some of them much needed.
  6. Support. The new pets would be nice for added variation as well as changing the Rocky model to a much better looking one. I think you mention this in your post but if that's not the case, I would also like to suggest changing it so that any skilling action can reward the pet. Rather than it being based on XP drops. Currently it's bias towards Easy and Default accounts who naturally get big XP drops.
  7. Support for it to be made tradeable while imbued. As far as I'm aware, most if not all of the 'override' items can be traded while imbued (Sirenic/Reaper for example). This was probably just overlooked.
  8. Support this suggestion in general for a bit of TLC to the fishing skill. We need more variety in the fishing spots, we have the fishing guild that currently requires 99 fishing to enter - this needs to be lowered to a more suitable level. Then the guild can be the 'hub' for all fishing spots.
  9. Definitely support this! The more the merrier when it comes to tracking and recording highscores for all different activities, not just bossing.
  10. That's a very old submission, the bank has changed since then.
  11. Amazing update! So nice to have more bank space to fill up with random junk
  12. https://oldschool.runescape.wiki/w/Sacred_eel @Kari Support for this to be added. I see no reason why an alternative to grinding Zulrah scales shouldn't be in-game, it will benefit all different players.
  13. Revamping the Battle Royale minigame would take too much planning and time that could be put to better use on other projects which benefit the server in a more positive manner. For that very reason I support this change to be made. This will make the auras more accessible to all, while also keeping them as a lengthy grind.
  14. 1. Support. Now that Zulrah respawns in the same instance, it would be great to fine tune/tweak to make the fight as perfect as possible. 2. Support for toadflax seeds. Adding them to a bunch of random hard task slayer mobs would be desirable. Toadflax herbs could be added to the drop tables of tormented hatchlings and dark beasts, as both already drop noted herbs. 3. Support as spam is annoying. 4. Support. If possible, tweaking the spawn rate to 1-2 per task would be a nice adjustment. They still need to be rare, but less rare than they currently are now.
  15. Nice to see you've got through this grind! Really interesting to see your final outcome compared to Jordan's.
  16. Love a good patch notes update! Beautiful additions, fixes and changes. Really appreciate the hard work the whole team puts into running Ely, as well as the brilliant community we have.
  17. Support for making the clues stackable, no need for the box unless it's absolutely essential. Players farm them in great numbers already using the looting bag system, so I can't see any harm in this being implemented.
  18. Goddess

    Zenytes

    I am in favour of lowering the drop rate to make them a more feasible grind. Here's an idea though... what about a threshold system for drop rates? Example using Demonic Gorillas: Kill 50, Kill 100, Kill 200, Kill 300 etc... and the drop rate will gradually get lower and lower, allowing for a greater chance of a player getting the drop while being rewarded for actually taking the time to kill the NPC.
  19. Use this guide. I used it and it worked, if you have any issues keep reading the guide.
  20. I think having them all combine automatically after the first initial action is a good solution. This could be the same as grimy herbs, allowing us to clean a full inventory similar to how the tanner works with tanning hides.
  21. Great addition to Ely! It's wonderful to see these QOL updates coming into the game.
  22. I asked if it was related to Blue Dragons because that's really the only mob worth camping 24/7 in Kuradals Dungeon. So my point was, why should the whole dungeon be affected. It's a slayer only dungeon on RS, but that really isn't necessary here. There is no worse locations on Ely, you can use ::tele quite easily to get to all the different locations and easily enough press 'home' on your keyboard to get quick access to a bank.
  23. I have to ask... did this suggestion come about because you had a negative experience while on a Blue Dragons task? As far as I'm aware, it is single way already. The player can only be in physical combat with 1 mob at a time and only 1 mob can be attacking the player at a time. The only mob worth camping in Kuradals is Blue Dragons, so disallowing the use of a cannon would be overkill in my opinion.
  24. Goddess

    Baby grae

    I just think that the Graetorian gear should be obtained from Graetoriax the Unbroken - that's the whole purpose of killing it.
  25. Goddess

    Kraken

    Support for this. It's almost a necessity to have a divine equipped as it stands right now, lowering the accuracy wouldn't do any harm. I do however think it should still be able to hit with it's magic attack, at least then it will still require some attention from the player to watch their health.


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