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Kieran

Bandos Donator
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About Kieran

  • Birthday 12/3/1995

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  • Location
    Auckland, New Zealand

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  • Occupation
    Aircraft Engineer

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Kieran's Achievements

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  1. Agree with @Boats. This could easily be cheated by literally pinning a tab or leaving a tab open at all times. If there was some sort of way to for the forum to actually see if you were constantly reading different threads then maybe it would be okay, but you could literally sit on the home page racking up hours on end for no real benefit or gain. No Support from me either.
  2. Don't even want to know how long that took to make. Awesome Video. Keep up the great work.
  3. Good Guide which is quite detailed. Thanks for the time and effort put in.
  4. Seems logical if the addition to Harpie Bug Swarm and Killerwatts was successful. +1 Support
  5. This definitely is a touchy subject for some. We have the PKer's who are doing their thing, which is of-course, heading to the wilderness and engaging in Player vs Player combat, and if successful, they walk away with the opponents agility tickets, resulting in them making some sort of profit, depending on how many tickets the other person was carrying at the time. Then we have the Skiller's, who, once again are at the Wilderness Course for the sole purpose of gathering exp as fast as they can to move onto the next best option, which for agility would be the advanced courses. With being a skiller myself, I personally feel the frustration that other skiller's feel, when they are minding their own business trying to get some fast exp so they can level up then get the hell out of the wilderness, come across someone who is solely there to interrupt your training method and instantly kill you, (because half the time you enter with nothing other than the Agile Set if you have it). But with this comes the RISK. We are ALL prompted with a message when we click on the agility wilderness cause which states "If you proceed further, other players can attack you". We then all click proceed / enter wilderness knowing that, if we do come across said pk'er we are likely to lose our tickets that we have gathered. I definitely support the fact that some form of time period or other means necessary should be added (so players can't use the tickets before they are killed) as we accepted the fact that we have entered the wilderness. It's fair game, and if we have the chance to use the tickets before the pk'er has killed us, this just feels like an unfair advantage. Because also, we wouldn't be able to run from level 50 to level 20 wilderness to teleport out of there fast enough either, so we should either face the fact that the pk'er won that fight or take the loss and lose our tickets at the same time. Support +1 for some sort of timer to be added once combat has started.
  6. Definitely sucks seeing Vegemite step down from his Support Staff role as it was nice to be able to have some form of staff member on during the Oceanic Time Period as other staff were often offline during this time. Definitely wish Vegemite all the best for his future endeavors. As for the update in staff, I definitely want to give Owl (@kutanaga) a huge congrats. He's definitely helped me out a lot since I started my journey here at Ely. As for @z e l d a and @Will - I haven't really had much to do with either of you and I think this is mainly due to timezone restrictions, but I wish you all the best in your journey forward as Support as-well. Hope all 3 of you fulfill the requirements for this role to the best of your abilities and wish you all good-luck on potentially working towards yet another promotion further down the line.
  7. Once again, Congrats Man. That's a pretty decent achievement you have pulled off. Now? Legend Account Kidding. Good luck starting comp requirements.
  8. Always wondered how to play FP. Thanks for the info Jordy
  9. Currently on my second year training to become an Aircraft Engineer
  10. Seems fair, gives us something else to spend points on if we don't want outfits Support from me.
  11. Definitely support this. With having an account dedicated to skilling, I definitely feel like smithing is one of those skills with really slow exp rates, and having that 6% exp boost from having all the pieces of the outfit would be nice. Whether it gets added to the skilling shop or SoF itself, definitely feel like we should have it implemented in the game one way or another.
  12. Nice detailed guide that is sure to help the new players. Thanks for the time and effort


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