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Everything posted by Chimpamzee
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looks nice tbh. love the overrides & how they are in order.
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@easy mate @nelly @Will@ewan @Masoud @declann99 @aha and lets add our playboy @vulrahka + tag more ppl if you guys want heres mine was too lazy to organize my tabs: my alts cosmetic bank:
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Nice , hope this helps to understand the mechanics.
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very nice 1 man, i need to organize mine before i can show it
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Thank you @feed for helping VORKATH 1 very important thing to know about vorkath WARNING IF YOU DIE WITH A HCIM YOU WILL LOOSE YOU'R STATUS however It is an Safe Death for others. For now. All attacks explained: Grey projectile (Range damage) This attack will damage player rarely 100-400 (range damage). After every grey projectile attack, vorkaths next move is fireball from above so prepare for that. Fireball From above This fireball can be avoided by stepping away 2 tiles. If you manage to step 1 tile away, the fireball will hit 400-600 Fail to avoid the fireball you will be hit 900-990 damage Purple Fire Breath This attack does not make any damage to the player however it will turn all of your prayers off. (highly suggest to use quick prayers whenever you get hit by 1 of these. You can access quick prayers by right clicking prayer icon near the map) Red Fire Breath This attack will hit you 50-500 (Recommend to use anti fire potions to reduce damage taken a bit) Poison Fire Breath This attack will not damage the player however it has small chance to poison the player (rarely). The poison damage will be increased from 60 to 200 over time. You can avoid this damage by 1. sipping anti venom potion or 2. sip poison potion once and use poison aura (sipping poison potion once will make the venom effect go away & turns it into poison. Poison aura starts healing you the amount of damage the poison makes.) Here you on the left is healing (sip 1 poison pot & use poison purge aura) & on the right you can see the poison damage without venom pot / aura Using the left side tactic with soulsplit prayer makes you almost invincible. Freezing Breath This attack will freeze the player (No damage) and vorkath will spawn a ''Zombiefied Spawn'' Notice: Vorkath takes no damage while you are freezed. You can avoid the zombified spawn by using '' Crumble Undead '' spell from normal spellbook (will require level 39 magic to use). This spell will insta kill the spawn. Failing to kill this small spawn, will damage you 100-500 Double Cyan Balls This attack VERY RARELY damages the player 100-200. The most harmless attack ever... Rapid Fireballs In this attack vorkath will spit poison around the map and shortly after that will start shooting fireballs every 1 seconds. This phase lasts 11-12 seconds. Attacks can be avoided by walking around the map for 12 seconds or you can attempt to ''woox walk'' the fireballs. If you step on poison tiles vorkath gets healed the amount of the damage done to player 50-80. If you fail to move and fireballs starts to hit you, they will make 200-300 damage per ball. I recommend to turn off run & only walk while killing vorkath. Running just makes it harder. Example of woox walking the phase When it comes to gearing, you can use 1 of these or even modify them a bit yourself Bis Melee & Range gear If you have vorkath as a slayer task (Blue dragon task works too), then i recommend to use slayer helmet over anything. Remember you can change any of these items if you want Affordable Gear Inventory setup jPM8VMXR7S.mp4 this video is bugged. i cant remove it.............
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Amazing! Thank you @dragoncin for the signature!!
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love it man! just need to contact lation for the dimension since it only allowes me to uplaod 500px I 100px. other than that looks super awesome! @Lation can ya help with it :)?
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A little suggestion to increase the examine value of primal rapier/longsword and others if they are not. Reason behind this is my dragon boots are protected over my primal rapier/longsword. I just lost my primal rapier becaus it saved over a void bone.. Wasnt expecting that to happen.
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Can always trust grav. Only problem is he wouldnt do kiln on my level 3 uim
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Dungeoneering Puzzles & Potions Guide
Chimpamzee replied to Chimpamzee's topic in Guides & Tutorials
yes its quick made what do u expect me to write all down? This is made so people can just type quickly the topic number and easily search what they need to know instead of raging in the chat that it doesnt work becaus they dont know how to do them.. So if youd like to shit on me on anything i do, good on you enjoy it. -
''support 2'' Slay 50 pyrefiends, not possible becaus there are no pyrefiend tasks on Medium edit: Pyrefiends can be found on easy tasks not medium
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''Support 2'' Slay 250 Kurask, not possible becaus there are no Kurask tasks on Hard
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''Monsters 2'' Obtain a Abyssal Whip Vine drop. Not possible since you cant get a ''Full'' Abyssal Whip vine drop just the part of it.
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Here are some of the puzzles i have bumped into, will edite the post later if there is any new ones. Potions Puzzles Sliding Tile Puzzle Sliding Statues Puzzle Levers Puzzle Flip Tiles Puzzle Monolith Puzzle Crystal Puzzle Toxin Maze Puzzle Fishing Ferret Puzzle Fremennik Camp Puzzle Return The Flow Puzzle Poltergeist Puzzle Unhappy Ghost Puzzle Coloured Recess Puzzle Flowered Roots Puzzle If there is Puzzles that i havent discovered yet, please feel free to take a screnshot or gif & send it to me on discord so i can add it here. Thank you every dev that worked on this dungeoneering!
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5. cant open the doors in dungeoneering. some doors require to kill guardians in the room and few of them can be stuck inside a room with a basic door you cant open
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After the update rolled out, ballistas broke. When you try to shoot with them it says "this ammo is not very effective". Trying to use it with dragon javelin.
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Current Bugs and Fixed bugs 1. Shop Prices (right amount of how much each item costs) Fixed 2. Player can't drink potions Fixed 3. Sometimes items Bugged out of dungeoneering (to diango in home). Fixed 4. Cant open basic doors (mobs get stuck behind or keys). Fixed 5. Player can pick wildcress, spiritbloom etc. infinitely. Fixed 6. Binds does not work. Fixed 7. When Boss ''To'Kash The Bloodchiller'' When he freezes the player, there's nothing you can do. You can't move, or attack or leave dung or do anything, You're basically bugged and the only way to free yourself is by telling a staff member to teleport you home. Fixed 8. Restarting your progression on ring party tab does not work. Fixed 9. Farming Patches on low level dungeoneering floors are broken. Fixed (You can plant the specific seed and get 1 herb to make the potion) 10. The 'current keys' interface disappears after examining items/npcs, making it quite hard to see what doors you can open. Fixed 11. A Graetorian defender drops (on c6) from Pyrefiends (sometimes). Fixed 12. The monolith puzzle moves position when activated. 13. in ''Sliding Tile puzzle'' the tiles spin around making it very unaccurate. 14. Used keys don't disappear once used. Fixed 15. Personal gatestones don't work (they're crucial in getting around the floor). Fixed 16. When encountering the divine skinweaver, the skeletons respawn 1 by 1 and also quite slow. It seems like you can trigger a spawn by standing on the healing pad but this boss still took a solid few minutes to kill due to slow spawns. 17. The night gazer boss goes invisible when entering his 2nd form. 18. When creating a bow, you get this somewhat weird message. Fixed 19. When doing the toxic maze, you can basically surge through the walls by clicking on the yellow portals. 20. Shadow-Forger (the big hanging eyeball) doesn't attack Fixed 21. Ultimate Iron Man cant do dungeoneering at all, becaus their bags need to be empty. Fixed (Ultimate iron man can use the daemonheim bank however UIM cant teleport out of daem, cant leave further than shop without picking all items from bank) 22. Bal'lak the pummeller's animations are missing, Acid pools deal damage before visually spawning, and after despawning, Boss cannot be lured onto acid pools to drain defence. Fixed 23. Make ''X'' option doesnt work on anything. Fixed 24. When fighting Yk'Lagor The Thunderous you get this graphical glitch from im assuming his special. Fixed 25. Arrows do not unbind after dropping. Fixed 26. Har'lakk the Riftsplitters miasma attack (the purple dots) does nothing (supposed to poison you) Fixed
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''Fight Caves'' in elite step you need to obtain jad pet. Currently i have the jad pet but its not ''completed''. As i cant obtain another jad pet or even roll the capes anymore
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Hey boss, you able to make 1 with hydra? would love it
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This would be a very good idea tbh! i hope this is possible tho.
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i will try to add alot of achievements here & if you want to change some numbers i am fine with it: Combat IV: elite: Use Steel titan special 2500 times Monsters I: Medium: Kill 100 venenatis Kill 100 kraken kill 100 vorkath kill 100 demonic gorillas Kill 10 Queen Black Dragon Hard: kill 250 venenatis kill 250 kraken kill 250 vorkath kill 250 demonic gorillas kill 50 Queen Black Dragon Elite: kill 500 venenatis kill 500 kraken kill 500 vorkath kill 500 demonic gorillas Kill 100 Queen Black Dragon Artisan V: Hard: Make 10 Godsword Blades Make 1 Bandos Godsword Make 1 Armadyl Godsword Make 1 Saradomin Godsword Make 1 Zamorak Godsword Make Light Ballista Make Tentacle whip Make Whip vine Elite: Make 25 Godsword Blades Make 5 Bandos Godsword Make 5 Armadyl Godsword Make 5 Saradomin Godsword Make 5 Zamorak Godsword Make Draconic Lance Make Trident of the Swamp (Toxic trident) Make Heavy ballista Im only trying to make this even harder L0L but honestly give me some opinions on this and please add more if you want. & delete my old suggestion.
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New Achievement suggestion: Monsters 1 Achievements Kill 500 Demonic gorillas Kill 250-500 Vorkath Kill 100 QBD Kill 250 Cerberus Kill 250 Kraken
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heres little evidence, i opened medium caskets and got the blue dragonhide from it (Blue dragonhide is a hard casket reward)