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Everything posted by Chimpamzee
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thats beta. gotta wait for update
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also ice demon has 35k hp havent got the 2 muttadiles yet but their hp might aswell be high
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adjust skeletal mystics too pls 1 of em has 480 hp and 2 others 40k
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The gauntlet OR just boss instance with monsters.
Chimpamzee replied to Chimpamzee's topic in Suggestions
yeea you guys are right yes, i just want more bosses to kill -
ah its not the dragonfire ward, its all of the sirenic body's that make your stomach go weird like sirenic ice & sirenic blood
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When you equip dragonfire ward and proceed to shoot with a crossbow, your character takes a lil weird shape on stomach. Makes you look like an letter S
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When superior slayer monsters were released, their items were broken. Imbued heart doesn't work at all. Dust battlestaff doesn't have its passives of unlimited dust runes Mist battlestaff doesn't have its passives of unlimited mist runes. Eternal gem could be used for something else, for example if player completes a slayer task with eternal necklace on he would earn extra points from completing a task or player could choose every 5 tasks the slayer task.
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when you click somewhere far away and click the monster at the same time, your player wants to achieve of walking far away first instead of attacking the monster, this causes a lot of problems and anger
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Hello ladys & gents. Today im bringing an suggestion, feel free to implement your opinion and support if you'd like to see this happen at some point. I am suggesting today few things starting off with The Gauntlet boss ''Crystalline Hunllef''. Here is a small description of Crystalline hunllef & what it can do The Hunllef also rotates its prayers every 30 seconds, so you will need to use melee, range, magic styles. Could make full Gauntlet or just an instance of the boss. Players could kill crystalline monsters to earn an enchanted crystal key inorder to enter the boss instance to kill it once or 5 times a key (works like a nex key). There is also a Corrupted hunllef that is harder than the original boss. Could make the players choose if they wanna kill the easier version or the harder one. Killing the boss gives player crystalline shards, chance for blade of sealdor, chance for bow of faerdhinen, The gauntlet cape, hunllef boss pet, crystal weapon seed, crystal armour seed, enchanted crystal weapon seed & much more. Here's the drop table that the boss itself would have. also could add something else to drop table too Could also make an crafting system out of the crystal seeds with crystal shards The crystalline monsters could have their own crystal cave to kill them, could make a custom drop table for them too and
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All of the dragons seems to weirdly attack from very far distances with melee.
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or make it so the ''open'' option identifies as a jar drop pls..
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might be that the jar id is wrong in the achievements, atleast the zulrah jar
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in monsters 2: Obtain a jar / obtain 3 jars is broken i got a zulrah jar ''jar of swamps'' and it did not trigger it at all... Might be the same with other jars not working. pls halp
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1 of the best updates so far! Only thing im thinking of is the pvm boxes price, maybe increase to 50k pvm points. not make it too easy to obtain them.
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The swift version doesnt have its double hit chance effect, Goliath version doesnt have its effects, Spellcasters also missing their binding effect
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Its absurd splashing 10 times on max gear, can you guys please take a look on its magic defence..?
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I've added the sniew back to the drop table, no idea how it was taken off of it.
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yea there is a bug with grand exchange. If you have more than 28 unnotable items in the slot and you pull them all out in the same time, you only get 28 and the rest will disappear. I think i lost some saradomin amulets this way.
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i think the quest island has pirate implings access it by completing examiners apprentice & dont drop the orb. only way to access it.