-
Posts
349 -
Joined
-
Last visited
-
Days Won
15
Content Type
Profiles
Forums
Events
Articles
Everything posted by nelly
-
this method will increase xp by about 10-15m p/h as opposed to the afk add- logs not too viable of a method due to the limited space and the time it takes for the fires to go out but still kinda neat it works these are the rates you can expect with full attention - 38.7m p/h with the light + add logs 25m p/h with afk add logs
-
Figured that was the case. No rush at all just figured i should post something here even though all staff are probably more than aware of this issue. This is directed more towards players who still have the journey to finish farming anyway.
-
name: nelly suggestion: farming patches fix details: farming patches have been getting bugged out and has been a topic of discussion for a while. The patches nulling out can start to limit your xp p/h drastically and is very frustrating because theres nothing you can do to fix it. If you null out all your tree patches then it becomes very hard to work around finishing farming as soon as possible. also, I think the taverly patch and lletya patches should be coded to work. As they have always been part of farming in RS and it only makes sense to have them function properly. To me, it's odd that they seem to be non-existent. one more thing, spirit tree patches seem to be another issue. You are able to plant them but once they grow they have a massive graphical glitch and you are unable to check health. The seeds are pretty rare as far as I know and they are in the game so why not let people who have them get some experience some them.
-
Very interesting suggesting. Fully support! Magic is kind of dull and would be nice addition. Also agree, that the drop rate should be somewhat reasonable - not too low but not outrageously high so it doesn't flood the market like Jeremy stated.
-
short clip of dungeoneering, the fastest method I could find - Requiring: best gear you can get - D claws and titan (summoning potions for spec) max range gear could be an optional switch for ASTEA
-
wish i was neet
-
This is great. 100% support. sof is complete ass right now. Maybe add more cosmetic items like the ones on rs3. arcon outfit, warlord, ramokee, sombrero, etc or even those skilling material crates, the sous chef, botanist, blacksmith, artisan, first age outfits with the boosts. even the 200m gp chance
-
I agree with the sof, considering the loot is horrible, and to have such a high rank to get daily spins is ridiculous. I Feel it is just a filler reward for such a high rank. With that being said, I dont think sof needs to be any faster as you can simply open ::sof > click spin > click the "hide" to close it and get the reward immediately. I'll post a GIF to explain what I mean. https://gyazo.com/4678eade0d325424ee65e8620f823f7b Next, I think ::Bank command @ $500 is fair. We'd all love to have this command and it's rather absurd to spend that much for such an overpowered command but in my opinion, I think a command like that should be bumped up to at least 1k donor and the minority of people get the privilege to make use out of it. It's way too good to even be considered for a lower rank.
-
this is an interesting suggestion. dont think its really necessary though, seeing as its not that difficult to navigate tele menu's or ::tele command
-
username: nelly suggestion: donator skin tones details: add donator skins for each donator level kind of like the ones on osrs - each skin option could have its own command after you donate for that rank ie: ::blueskin, ::greenskin, ::purpleskin etc. or it could be added to the makeover mage gender/skin options kind of pointless but something interesting to add to each donator rank especially if you hide your donor status pic examples : No specific order but i think these would be a cool addition and great options
-
No. Although, I'm kind of on the fence, I think it would be somewhat fulfilling to get some kind of loot worth a bit of value. gp is easy to get as is so I don't think it's much of an issue. In my opinion, I dont think it's worth the time to reassess and implement more quantity of cruddy drops.
-
I think it would be more convenient to just add an extend all tasks at a fixed cost. Mainly, catering to everyone if there were certain tasks you weren't able to extend. People would complain. Especially with the limited amount of space on the slayer shop to begin with. Wouldn't have to be 300. Maybe 1-2k points. Or even an option to extend all tasks for which level you intend to slay on. So like extend all easy - 300 points Med- 600 Hard - 1k Boss tasks - 1.5k
-
username: nelly suggestion: ability to extend tasks details: it would be interesting to get more than a max of like 47 per task and not have to get a new task every 10 minutes, at the cost of 300 slayer points we can extend all slayer tasks by 50% or even double the amount that's usually given. Someone else suggested this in game yesterday (21/04/19) I never seen him post it on here nor can I remember who brought it up but all credits go to him :/\
-
Username (ingame): nelly Suggestion (short description): slayer task list info Details (a more thorough explanation of the above): a small question mark beside each task level where you click on it and an interface pops up to tell you what tasks you can receive from that level. I think this would be convenient because anyone doing slayer can get an idea of what kind of tasks to expect from each level.
-
very nice guide, looks good!
-
Patch Notes XXXIV (#34) Kraken, Demonic Gorillas & more
nelly replied to Lation's topic in Server Updates
awesome update, good job team!!!! -
SUPPORT, but i think the only timers that this would be even good for is any immunity potions : antifire, anti-poisons and overloads. i'll post a picture of something that could definitely work when i get home something similar to this or even something above the chat box could work
-
Username: nelly Suggestion (short adescription): jadinko hunter as a method to train hunter Why (explain what this will benefit, and how): some variety in training hunter Details (a more thorough explanation of the above): The whole herblore habitat hunter could be added or just as a HIGH level hunter method of draconic jadinkos with a specific tele, ie: ::tele habitat -you would only need to use the plants to catch them, in the same manner you would as placing box traps down for red chinchompas -full loot potential so it would still be somewhat interactive -witch doctor outfit would be added for the hunter boost (5%) and added to skilling shop @ 12k points per piece - mask, top, bottoms
-
as the titles states, selling dark claw (makes slayer helmet purple) shoot me offers on here on in game not sure the worth of it but there are very few in game, offer me something fair
-
No, I think this would just cause too much supply and not enough demand. Essentially making barrows dead content therefore, an unviable method of making money for newer players Although doing barrows is painfully boring, it is pretty fast to do a run as is and you also you have good odds of getting an item anyway
-
figured it could be useful for anyone that is going to do this. was unsure if anyone else had a bunch of totems and done some skot so far
-
LOOT FROM 20 SKOTIZO [ATTACH=CONFIG]77[/ATTACH] LOOT ALSO NOT IN THE PICTURE - 18 HARD CLUES - 150 rune bars 20 rune kite 40 rune plate 40 rune legs 3 loop halves 200 grimy snaps 200 grimy torstol 200 grimy ranarr 81 gold charms 14 blue charsm 89 green DARK CLAW 52 ancient shards 20k blood runes 110 battlestaffs ' total : roughly 22m excluding bars/ores + dark claw Lost 2 totems to client crashing so loot from 18 kills
-
Username: nelly Suggestion: superior slayer monsters Why: since we have catacombs i think it would be a good fit to add something to spice up slayer a bit. Details 1-200 chance of spawning a superior Monsters [TABLE=class: wikitable sortable jquery-tablesorter, width: 597] [TR] [TD]Crawling Hand[/TD] [TD]Crushing hand[/TD] [TD][/TD] [/TR] [TR] [TD]Cave crawler[/TD] [TD]Chasm Crawler[/TD] [TD][/TD] [/TR] [TR] [TD]Banshee[/TD] [TD]Screaming banshee[/TD] [TD][/TD] [/TR] [TR] [TD]Cockatrice[/TD] [TD]Cockathrice[/TD] [TD][/TD] [/TR] [TR] [TD]Pyrefiend[/TD] [TD]Flaming pyrelord[/TD] [TD][/TD] [/TR] [TR] [TD]Basilisk[/TD] [TD]Monstrous basilisk[/TD] [TD][/TD] [/TR] [TR] [TD]Infernal Mage[/TD] [TD]Malevolent Mage[/TD] [TD][/TD] [/TR] [TR] [TD]Bloodveld[/TD] [TD]Insatiable Bloodveld[/TD] [TD][/TD] [/TR] [TR] [TD]Mutated Bloodveld[/TD] [TD]Insatiable mutated Bloodveld[/TD] [TD][/TD] [/TR] [TR] [TD]Jelly[/TD] [TD]Vitreous Jelly[/TD] [TD][/TD] [/TR] [TR] [TD]Cave horror[/TD] [TD]Cave abomination[/TD] [TD][/TD] [/TR] [TR] [TD]Aberrant spectre[/TD] [TD]Abhorrent spectre[/TD] [TD][/TD] [/TR] [TR] [TD]Deviant spectre[/TD] [TD]Repugnant spectre[/TD] [TD][/TD] [/TR] [TR] [TD]Dust devil[/TD] [TD]Choke devil[/TD] [TD][/TD] [/TR] [TR] [TD]Kurask[/TD] [TD]King kurask[/TD] [TD][/TD] [/TR] [TR] [TD]Gargoyle[/TD] [TD]Marble gargoyle[/TD] [TD][/TD] [/TR] [TR] [TD]Nechryael[/TD] [TD]Nechryarch[/TD] [TD][/TD] [/TR] [TR] [TD]Greater Nechryael[/TD] [/TR] [TR] [TD]Abyssal demon[/TD] [TD]Greater abyssal demon[/TD] [TD][/TD] [/TR] [TR] [TD]Dark beast[/TD] [TD]Night beast[/TD] [TD][/TD] [/TR] [/TABLE] Loot -most notable could be like 3-5 crystal keys or ckey pieces halves 3-5 -increased chance of getting the rare drops from respected monsters (whip, dark bow etc -sof ticket x1-3 -magic/yew seeds x1-5 -all herb seeds x1-10 -totem pieces x1 -charms between x1-30 quantity -clues - any level FEEL FREE TO ADD ANY SUGGESTIONS FOR DROPS THAT COULD FIT IN WITH THIS UNLOCK -to get superiors from slayer they have to be unlocked via slayer shop for say 500 slayer points
-
[h=1] [/h]