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DevilSkag

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Everything posted by DevilSkag

  1. support, don't want it to be too op though.
  2. Ibis is for xp, not for double rewards
  3. Adding the Rogue's set, gives double rewards as a set effect, as achievement rewards could be a good way to boost thieving while giving that skill more purpose than maxing and getting a pet. Any additional suggestions are appreciated.
  4. Yes, the intention was for any hunter method and not just puro-puro.
  5. I would also add the garden pools from OSRS due to their excellent utility essentially replacing the nurse at home with a better version.
  6. yes, barrows is dull. Make Barrows great again!
  7. the only thing i noticed that was an issue was that the yaktwee stick doesn't work to catch implings. other than that, solid update.
  8. DevilSkag

    Hunter pet

    Due to the new update including puro-puro i think it would be a cool addition to add a kingly impling/dragon impling/lucky impling as a skilling pet drop. *possibly a base impling with the ability to change it to any impling. what does everybody think?
  9. i think the coloring is a good idea to represent which one is which but i think it should more in keeping with the ones given for each gamemode. Green-easy, White-default(doesn't have one but white is probably fine), Red-legend.
  10. i guess i'd support these items being added to the game but don't necessarily see the point(unless their perks were buffed)
  11. Number 1 is the most productive IMO since carrying multiple totems into the boss area would defeat the purpose a bit. I haven't fought skotizo yet but the idea is to be able to fight him more than once in the same instance to save time. More totems means less inventory space for the fights. I can see a potential problem though with dying or teleing out any time before the remaining totems are used. The totems would be lost if there's nowhere for them to go. I would suggest revising the number 1 to specifying how many totems you want to add and the boss spawning uses up one of those totems.
  12. if this is going to be added then i think there needs to be 3 different ones for each game mode because 5b xp on easy is kind of a joke even compared to defualt and should not be considered the same. i do support this though.
  13. i rather liked all the updated slayer helms, horns included. the new vorkath helm looks sick af.
  14. all good things must eventually come to an end, unfortunately. it's been a real hoot owl, so long.
  15. This stuff happens and it's easily preventable without essentially telling ironmen they "have" to use instances to avoid it. it's actually possible to steal aggro with a steal titan making retaliation from the ironman impossible.
  16. then please inform me how an ironman can crash a regular player. Or prevent a player from taking their kill from them (majority damage done and would otherwise have obviously received the drop) after having worked much of the way through it.
  17. No, kemi, you're catering to regular players. The point is that an Ironman was there first, gets crashed, and can do absolutely nothing about it which is incredibly biased to toward opportunist players. My mindset is fairness to all players however they choose to play the game. If they get crashed because they're too slow to get the kill, so be it. We aren't complaining about that though are we.
  18. bruh, you chose to play a regular acc, the same way an iron chooses to play ironman. i don't remember "totally getting fucked out of your kill at the leisure of the regular players" being in the ironman description. and yes, we have instances but don't have instances for every boss but that still doesn't change the fact an instance is infinitely more dangerous than a non-instance. The idea is to do everything yourself, not get bullied by some opportunists. The game shouldn't cater to any specific gamemode, it should be fair to whatever play style you choose.
  19. Add an average price for items in the GE like the OSbuddy plugin so players have a better idea of how much they should list or buy for. A price guide is "nice" but it never truly reflects the free flowing market that constantly fluctuates. Players often don't know that an items price is not set in stone and the idea is bolstered by a price guide showing a specific range of prices.
  20. adding a semi low chance to roll a $5 scroll in every monthly box would probably be pretty popular. could possibly even make a new semi common scroll that adds to your total donation but not Epoints balance similar to a custom item donation. It would be a decent way to help people achieve the donator perks they want a bit easier since IMO the price points, at the higher tiers, are a tad absurd.
  21. support, Dom tower gives bis gloves as well as "decent" weapons but requires an annoying grind not a challenging one. how quickly you get through it is mostly RNG, not skill. I would love to see a myriad of different bosses included in the climb just not the obviously ridiculous ones. I think KQ isn't too difficult and should probably not be removed from the rotation but "possibly" reduced in frequency. If more bosses are added this would be the case anyway. The only way i can see this not being the case is if there were better rewards for the minigame other than the gloves and weapons. -a certain number of crystal keys per 10 floors or something like that. -making the ability to convert all the items received from the chest into something worthy of doing so. -floors completed after 100 give better rewards (or possibly half the number of floors needed for another unique roll - 125 for additional weapon and 150 for gloves). lots of different ways to make this minigame more worth it during and even after you've achieved the unique you want. Completely agree here, like fight caves only being difficult if you don't understand Jad's attacks. i agree, this means the player will have to take the fights more seriously while not having to worry about the next boss being a dead stop (for most players).
  22. i was also thinking that it might be beneficial to just have a set amount of the exclusives drop per round of box drops that way the sets are guaranteed to be complete.
  23. Since there's a random chance to complete exclusive monthly sets it would probably be beneficial for the server and the players to list the remaining pieces to complete them as a donator store exclusive after that month is over. I realize they are meant to be scarce but there's a limited number of Sirenic chaps for example but probably 3x as many helms. Could also do an in set transfer to make existing abundant pieces into less common pieces to increase scarcity after the month is over. thoughts, comments, corcerns?


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