Ok yeah, I will admit I may have overlooked that side of the argument. Thinking more along the lines of I really don't want to have to do achievements that I would have unlocked on my way to 5b but I do to do it again.
I remember trying to work out how Comp T req should have been and having plenty of arguments with people because what I asked for was "Too difficult" but saying it's meant to be a grind and only the most elite should have the right to earn it.
With this being said maybe making some of the achievements harder would actually be the right way to look at it. For example moving the 99 Requirements to Medium tasks, 25mil to Hard, and 200m being new to elite. Adding CoX Kills to Monster I being 1,25,50,100 and drops to Monster II. With the equipable drops being added to Elite Tasks of Combat I/IV respectfully. Clues also seem easy and are really easy to do with just stacking them up so maybe adding a higher clue count making Med 100, Hard 500, and elite either 750 or 1k
I do feel like some of the minigames should be reduced like castle wars but I feel like that's might not be an issue depending on how many people are really going for all achievements as the majority of the player base would rather do something else than waste their time at CWars making is impossible to get enough players. This could be solved if people who are wanting to do 300 Wins at CWars can bring alts and have them on the other team but that would get rid of any fun the minigame is meant to bring.