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Kyle

Legendary Patron
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Everything posted by Kyle

  1. Ingame Username: Kyle Description of bug: Altars yield incorrect XP rates for every bone I have tested. Results below. Screenshots, if possible: So basically, I was using Frost Dragon bones on the x2 altar at donator zone and realized that they are supposed to be better than Dagannoth bones in every way, but they're not. I further tested this by comparing other bones to the results I got with frost bones and here are the results (note: I am on Legend, x10 xp, as well as have the patron boost, so I should be getting x15 real RS rates): OURG Bones: Bury XP: 2100 (correct) Home altar: 3360 XP Gilded Altar: 5040 XP (incorrect, this should be 7,350. This is our first indicator) x2 XP Altar at DZ: 6,720 XP (incorrect, this should be 10,080 XP because the gilded altar should be 7,350) Frost Dragon Bones: Bury XP: 2,700 (correct) Home Altar: 4,320 XP Gilded Altar: 6480 XP (incorrect, should be 9,450 XP) x2 Altar in DZ: 8,640 XP (incorrect, should be 14,175 XP because that is 0.50x more than Gilded. This assumes gilded is 1.5x regular altar, which it is) So, TL;DR is that this could all be fixed globally for every bone at once, if the xp rates for the altars themselves were adjusted, instead of doing it bone by bone. Thanks for reading, this took awhile to get all the evidence. Thanks to Jake for the POH altar! Edit: All 3 altars mentioned above would have to be changed. The XP rates for the altar at home aren't available online, but you could do some algebra to figure it out, because the gilded altar xp rates are online, and you could just divide by 1.5x at that point. Thanks in advance if this gets fixed!
  2. Kyle

    V2

    Name: Kyle Rules Broken (if any): None Time Punished: Several weeks ago Punishment Length & Type: Indefinite IP Mute Staff Member who issued the punishment: Lation Redeem yourself, explain the entirety of the situation: Refer to previous appeal and Lation's response. Why should you be Unmuted/Banned?: I think the length of the current mute has served its purpose. Pictures/Videos:
  3. Congrats boys, can't wait to see how far you guys go.
  4. Well, it’s a Kyle-themed update. How can I not approve? Good work though boys, no meme. Seems super cool.
  5. I agree, but it would be cool to see these achievements turn into Comp Cape (t) requirements eventually for those who are willing to go for it. Support!
  6. Kyle

    Quick Chat

    Ingame Username: Kyle Description of bug: Quick chat is 100% non-functional. None of it works. Would be nice to implement for muted players Screenshots, if possible: Self-explanatory Thanks
  7. Kyle

    Kyle

    Name: Kyle Rules Broken (if any): None Time Punished: Over a week ago Punishment Length & Type: IP mute; permanent Staff Member who issued the punishment: Lation Redeem yourself, explain the entirety of the situation: I was in the Discord when Lation posted a reminder that a new item had been added to the donor shop (or so I believe, I can't check anymore). I simply asked, "are we ever gonna get another non-donator update". I was then flamed, kicked from the Discord server, and muted in-game. Keep in mind that I broke no rules, said nothing related to this in game, and didn't personally attack a player or staff member. After reading through the rules I can confidently say that this punishment was unjust, the situation was undeserving of a mute, and for once in my life, I literally did nothing wrong, unless you count voicing a concern I have by asking a question. Why should you be Unmuted/Banned?: This kind of treatment to the playerbase is unprofessional, and not something I would expect from the staff, especially from the owner. I'm posting this here because I shouldn't have to ask to be unmuted for doing nothing wrong, and I shouldn't have to beg the staff member who issued it to reinstate my communication rights. I understand that if I had been flaming or mocking, or insulting the staff about the update, I should've been muted, but that wasn't the case. I don't want an apology, and I don't mind staying muted, but I wanted to post this because I feel that I've been treated extremely unfairly due to an outburst of anger from a staff member. I have attempted to make this post as unbiased as possible, and to just present the facts. I know this will be taken down eventually, but I'm putting it here in the hopes that it can serve as an example of how players should NOT be treated. Thanks for reading. Pictures/Videos: Unable to provide screenshots, as I was immediately kicked from the Discord server after asking about non-donor updates.
  8. Killing Nex is way harder than AFKing a dragon lol how much more can you ask for?
  9. Kyle

    Hades

    Ahhhh yes welcome back brother
  10. Support bring back an rsps2 feature lol
  11. Hey guys, below is a link to my livestream where I recorded myself killing nex, completely solo, for the first time on Ely! As you can see at the end, there is a timer given to indicate that I full solo'd the boss. This has been a huge goal of mine ever since RSPS2. Thanks for watching guys!
  12. Username: Kyle Suggestion: I would really like to see more ways to train agility in-game, in the form of rooftop agility courses! I suggest that they start at level 60 and every 10 levels after that, another course with higher xp rates, ending at a level 99 course for the Agility fanatics out there (Kemi). I don't suggest we use the same courses as OSRS, because people who play it already grind those same courses enough. I'd like to offer the following locations as course areas: Level 60-69: Above Daemonheim: it's a really cool looking area! Level 70-79: Above Rimmington. It's a dead content area right now but I like the way it looks, and there's a lot of buildings to put a course above. Level 80-89: Above home (Lunar Isle). This location would be close to everyone else and all the shops/grand exchange if you needed something from it. Overall an aesthetically pleasing area. Level 90-98: Yanille (Again, an unused and otherwise dead content area). Level 99: Skilling zone (This cuts down on the developers having to find extra places to put content / make room for it and also incorporates the skilling theme of the area into the course) Optional (from a marketing standpoint and for the financial good of the server): A donor-only agility course over the water at donator zone. This would be awesome and maybe even encourage people to donate for even better xp rates, similar to the stalls there yielding more xp than the ones at home. Why, and would this benefit?: The reason I suggest this is because Agility is currently one of the top 3 slowest skills in the game, and I think I might be right when I say that the general consensus among the playerbase is that Agility is a pretty undesirable, and not fun, skill to train. Overall I'm really excited to bring this suggestion to you guys and I hope you like it as much as I do. I think it might give some more variety to the skill in general and give you some more content to work with besides the 3 normal courses. Let me know what you think! Note: This content could be polled to see what kind of support it would pull, especially from people who don't have forums accounts to leave their opinion with. -Kyle
  13. Freaking beautiful. Thank you guys for this update. I especially like being able to buy pure essence >:)))) Looking forward to the next one!!!
  14. Ingame Username: Kyle Description of bug: Currently, this server doesn't drop coins to the ground if your money pouch and inventory are full, resulting in the money disappearing forever. Examples include winning a stake, monster drops, attempting to collect money from a G.E. offer, etc. This could be fixed by applying the same principals to coins as are applied to items, such as barrows chests and casket rewards going to the floor if your inventory is full. please fix! Screenshots, if possible:
  15. Username: Kyle Suggestion: Add weekly and monthly hiscores to show how much people have gained overall and in certain skills. I'm not sure how the current API works for tracking this stuff but it would be really awesome to see it implemented. This could even lead to competitions for rewards in the future. Why, who would benefit?: The server has been out for almost 2 years so it would be nice to add something to the competitive side of things. Anyone who skills regularly would benefit. Thanks for reading!
  16. Perhaps if you hit 200m in a skill then use an odd lamp to reset to level 1, you could get an icon next to that skill on your examine/hiscores so people know what you've done? No support for prestige though, sorry.
  17. bump again stop suggesting new shit people
  18. Bump to keep this on top and since a lot of people supported it.
  19. Thanks for the support guys! Bump


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