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Everything posted by Nick
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Only potential issue I could see with this is the xp lamps in the vote shop. Everything else is just chaotics (which still require 80 dung to equip) infinity sets, robin hood hats and cosmetics.
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Username (ingame): Nick Suggestion (short description): Tradeable vote tickets that you would receive from voting Why (explain what this will benefit, and how): This would be a nice way for new players to start making gp, and would help get the economy moving a little bit, as it's pretty stagnant right now. Details (a more thorough explanation of the above): The idea is that once you go and vote on the 7 available sites, you receive a redeemable ticket for your vote. Redeeming each ticket would give you 1 vote point and 10 minutes of 1.5x experience (same rewards we currently get). The difference is that these tickets would be tradeable, so if you voted but you have no need for them, you could sell your tickets and get some gp instead. This would be a nice way for new players to make some gp, and get some of the more wealthy players spending some of their gp.
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Username (ingame): Nick Suggestion (short description): Bonus/Double Exp during the weekends Why (explain what this will benefit, and how): Seeing as how most of us RS players are adults now and can no longer play all day every day, having guaranteed bonus xp on the weekends would be a nice reason to make some time to get on and play. Details (a more thorough explanation of the above): The idea is pretty simple, and seems to be commonplace on a lot of larger servers. Starting at 12am Saturday morning (midnight) and ending at like 11:59pm on Sunday, players would have bonus/double experience in any skill they choose. As for whether it be 1.5x or 2x experience, we could always leave it up to a poll or just choose whichever makes the most sense.
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Username (ingame): Nick Suggestion (short description): Daily Challenges from rs3 Why (explain what this will benefit, and how): This challenge system helps break up some of the senseless grinding by having you go do some activities you wouldn't normally do (mine some adamant ore, complete some dung floors, etc) Details (a more thorough explanation of the above): I'm not very knowledgeable of RS3, although I do believe these challenges existed pre-eoc. Basically these challenges would be "Do X amount of X" and give an xp reward in whatever skills were required to complete the challenges. Some of our more experienced RS3 players may be able to give better insight on this, I was just a nub when this update was added to Runescape :( RS3 Challenge System wiki page: https://runescape.fandom.com/wiki/Challenge_System
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Owner Lation - Love u long time Lation ;) [/color]Developer Matt - Doing some really good work on the OSRS stuff from what I've seen, as well as the recent bug fixes and QOL updates. Good Dev is good Administrator Kari - useless (jk you're a great Admin, Kari) Global Moderator Jeremy - Tbh haven't seen Jeremy on/doing much of anything lately. When he has been on he's either playing Destiny or doing mining. Not usually easy to reach ingame but responds quickly on discord Moderator Nicky - Nicky has been a great addition to the staff team, and in my opinion should be promoted to Global Moderator given his past experience with being a forum mod Forum Moderator Enzyme - Without Enzyme the forums would be spamfucked by porn bots, he does a great job at keeping the forums clean and presentable. also has a sweet legend account ;)
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So that would mean 200m's would go back to 0 xp? If the goal of prestiging is to prestige as many times as possible there would be no motivation for anyone to train past 99..
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My thought was only something like a 5% increase. I've seen servers with like a 20% increase and it's definitely broken For this I imagined something like the Ironman armours they have in RS. Something only Legends would be able to get, that's mainly just helpful at early levels and becomes just a cosmetic type thing at higher levels (outclassed by all other armours)
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Would prestiging reset the skill to 0 xp? Or subtract 13m xp from the skill? (The amount required for 99)
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No legends mode? Gonna be a no for me fam
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I know this is going to seem very biased, but please hear me out Username (ingame): Nick Suggestion (short description): I am suggesting that we give Legend accounts some type of benefits to encourage people to play on the game mode Why (explain what this will benefit, and how): The goal with this suggestion is to encourage more players to choose to play a Legend account, thus increasing the longevity of the game for them Details (a more thorough explanation of the above): Possible benefits could include any of the following: Increased drop rates in PvM Less Special Attack used per spec (outside of the wilderness) Increased amounts from Shooting Star/Evil Tree Double Agility tickets Free Slayer Task skips A unique, Legend-only armour set/weapon As it stands right now, the default gamemode is too quick for some people, leaving you chasing xp goals with no purpose other than achieving 5b exp (which has lead to burnout for a lot of our top players) If we could get more people to play the Legend gamemode, players wouldn't feel finished with the game so quickly, but the way it is right now, there's no real reason to choose Legend mode unless you hate yourself irl.
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This update is sick, thanks for the mention ;) Didn't realize the farming bug required so much work to fix
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Ingame Username: Nick Description of bug: My tree patches in Lumbridge and Gnome Stronghold are completely unusable Screenshots, if possible: https://gyazo.com/1e728752ca2ecffa7af85ed5cb0daef9 Detailed Explaination: For about 5-6 months now I haven't been able to use my tree patches in either Lumbridge or Gnome Stronghold. I've reported it a couple of times and brought it up repeatedly ingame, but it doesn't seem to help. The patch in Lumbridge glitched maybe 3 weeks after I started playing, and the one in Gnome Stronghold glitched sometime in September. This is a major pain as it effectively cuts my potential farming xp in half. I just really want my farming patches to be fixed :( Things I've tried: Clearing Cache - This is definitely an account issue, as all of my other accounts are able to use these patches Using a Spade/Plant Cure on the patch - This isn't possible as the patch isn't clickable Talk to the NPC that clears patches - This isn't helpful as these NPC's do not work ingame like they do in RS This is a serious drag that these patches have been bugged for so long even after reporting it. Each tree run should yield me roughly 1,000,000xp every couple hours, but instead only give me about 500,000xp Edit: First report I made about this issue on May 24th - http://www.elyrsps.net/forums/showthread.php?282-Farming-Patch-is-nulled-bugged&highlight=farming
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Username (ingame): Nick/Alt Nick/Alt Alt Nick/UIM Nick/Iron Nick/96/Gay Acc/Nick OSAAT/JeremySmells Suggestion (short description): I'm suggesting we swap the strength stats of the Black Hween and Bandos Helmet Details (a more thorough explanation of the above): Currently, the black hween is inferior in almost every way to the bandos helm, but the hween is EXTREMELY rare in comparison. This would justify the black hween being as rare as it is while keeping the bandos helm as a useful item Bandos helm stats: Black Hween stats:
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Ingame Username: Nick Description of bug: Wearing the Completionist Cape doesn't require all 99s Screenshots, if possible: https://i.gyazo.com/592bfb69696771f69acbe9fb91dffd6a.png Detailed Explaination: Currently it's possible to wear a comp cape even if you don't have 99 in all stats. you can't get it without that, but if you were to reset a skill you can still wear the cape. The Max cape does still require all 99s to equip.
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Search some boxes in a tent north of a desert place The tent is in the northern section of Al Kharid, just west of the cactus patch
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Congrats everyone! Welcome to the staff team MrSunday :D
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Love this idea, support!
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1. Where did you find Ely? What site if you can remember? Csplash/Paradox introduced me to Ely, he found it on Rune-server 2. What made Ely stand out to you & why? The awesome community and the competitive leaderboards. I also thought the bots (ai bots) were really neat 3. What features do you love the most in Ely or don't & why? I love the donation perks and the ability to eventually unlock the ::bank command. The Kill Log feature is really helpful for keeping track of how many times you've killed certain monsters/bosses. 4. What would you like to see from Ely in the future & why? This may seem really biased but I would like to see some pvm benefits for legend mode. It takes 5x as long as default but doesn't have much point aside from the added challenge
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I really enjoy them. Will likely dump my entire savings into them. Hopefully Lation will let me sleep in his car when I'm broke and homeless
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Ingame Username: Nick Description of bug: Rares will currently automatically sell in the grand exchange for 1gp, meaning you cannot sell them between players through the GE Screenshots, if possible: Red Hween: https://gyazo.com/34d349acaa8e4630c878873786f6edc0 Red Phat: https://gyazo.com/b4f41594ab579cd24f8a53fda01a5c73 Extra info: This currently happens with every partyhat, halloween mask, and with the santa hat/black santa hat.