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Showing content with the highest reputation on 1/3/2022 in all areas

  1. PvM Shop Update It's here Yes you see that right, the Forlorn Shard can be used on T3 Chaotic's (Maul, Rapier & Longsword) to create the Forlorn Primal version. Which then of course has to be upgraded again to Forlorn Primal Rapier (T2) to remove its degradation, then again to T3 to boost it's stats 10%. Yes, of course this is available as well in the Ironman version of the PvM Shop. For sure you are seeing things clearly, that is an OP Pack that contains x250 of each noted Super pot in the Ironman PvM Shop. We know overloads are a pain for you & we got you. We also know PvM points are gained a bit slower on the Iron modes, so we reduced the price a bit for you on the Forlorn shard (1.5M points less). Clearly, Void helms have been added on both shops as well. For the record, I am not done with the Ironman PvM Shop, there is more to come (nothing huge or as large as these changes, but a small addition I didn't have enough time to finish). I should also add; once you add a Forlorn shard to your Chaotic's T3, it is a one-time use, permanent upgrade. Let's go back to the normie PvM Shop. This is the Lucky shard. We clearly removed individual Lucky items, but did not remove the ability to obtain Lucky items should you so wish. Another change here is we reverted all Lucky item stats to match their normal counterparts. Your Lucky Armadyl Helm now has the same stats as the normal version, only downside is you cannot upgrade a Lucky item. You keep them on death though, so that's nice. Also regarding Lucky items, the old ones still exist and have had their stats updated, but when using the Lucky shard on an item for example, you get a "new" version - it is no longer the RS3-style items, it is the normal/old style (I did not like the RS3 style sorry). Using the Lucky shard is also a permanent one-time use item as well. You cannot remove the shard or upgrade items once they are made Lucky (yes, this also works on the Spirit Shields & Godswords). Let's visit the PvM Shop again.. Yes, our recent Store addition, "Perks" have been added to the PvM Shop. Every one of them. However, these perks are quite expensive and have reduced time limits when compared to the Store version (I gotta keep my Store competitive & successful or we'll go offline ). This also brings me to: we made a dedicated tab in the Quest tab to keep track of your active Perks, check it out.. When using a Perk, you'll see a new tab is available in the Quest tab: Click the new Orange tab & you'll see an active list & timer on all your Perks: Friendly reminder, when using a Perk, the timer STOPS when you logout unlike Vote tickets. So all that is pretty cool, but there is still more & I'm sure you saw it.. Indeed, there is now a Mystery Box you can buy from the PvM Shop. As you know we recently updated all our Mystery Boxes and they have been mighty successful again (gz on all the loots lads), and this box is no different. Let me open a couple inventories for you.. As you can see, they are practically busted just as you would expect. Featuring tons of items and largely useful things all PvM-related. Void Soulstones, Dark Totems, Crystal Keys, Flasks, etc. But what's REALLY good in them? We saw 3 good rares from the above examples, some Pernix & Virtus. But, what else? Below you find the entire drop table of these boxes. Being this is a PvM Mystery box, only obtainable via PvM points, which are only obtainable from killing bosses we figured we could really expand on the loots available in this box. This does not take away from any integrity of the game, it does not cut any corners. Sure, you can get lucky but it still requires you participating & grinding in order to get points. It's a great addition. Let's say you wanted to complete Bandos' Collection log but also really want a Zenyte. Well, while your killing Bandos, you're racking up PvM points which can be used to get a chance to obtain the other item you need. Or, you grind Gorilla's while stacking points and it's like a "second chance" at the item besides directly from the drop. All in all, that about wraps it up from me. As mentioned above, there will be another addition to the Ironman PvM shop coming soon, however it's nothing huge or as crazy as this, just one thing I didn't get time to finish. I really want to hear your thoughts below on this, pretty much everything you see here is directly pulled from your suggestion posts (found here) with some extra spice. We had a lot of fun putting this together & I am excited to hear your feedback so please comment! BIG thank you to @fm das for being a huge part in this overhaul. Oh & also fixed a Dungeoneering smuggle, lul.
    6 points
  2. Magic in Wilderness. As the title suggests there are a few issues regarding magic within the wilderness! Lets set the scene, shall we? #LOG beings their reign starting out at the new lation boss, clan leader and LORD @Gravityquickly establishes he is being ambushed by a sneaky predator and instantly switches from his max ranged setup to his max maged to try and freeze this conniving lad. Upon doing so, this predator turned prey is outrunning the freeze... YES THATS RIGHT (literally as if the man is on fire and ice barrage just melts). As I see this unfold, I swiftly cast a teleblock on this young prey only to see him just vanish before my very eyes... (he just teleported away) TLDR: -Ice barrage does not freeze. -Teleblock does not teleblock. PLS FIX
    1 point
  3. Made a small addition to broomstick!
    1 point
  4. Mystery Box Changes This may seem like a small update, but I had to put this out today due to January Boxes being made available. Below you will find a break down of all the changes, updates, additions & removals from both the Super Mystery Boxes & Cosmetic Mystery Boxes. Essentially, when it comes to the Cosmetic Mystery Boxes, they have been very underwhelming. So I set out to make these worth the time to vote & donate. Below you will see we more than doubled & even tripled the chances to hit rares across the board. Removed some garbage & replaced it with much more high quality fashion-scape. Cosmetic Box Changes Removed all Villager items Added 11 new common cosmetic sets Added 1 new rare cosmetic set Increased "very rare" table chance by 340% (.75 -> 3.3) Increased "rare" table chance by 275% (4 -> 15) Decreased "common" table change by 37.5% (40 -> 25) When it comes to the Super Mystery Boxes, we did the same. I originally made these nearly 3 years ago, so I felt they were largely outdated & needed a refresh, revamp and brought back to life. As you'll see below, we almost doubled the ability to hit rares, and are now much more common than they have ever been. With that, I removed a ton of junk just to simply make them less punishing and now give items that have more use for things like alching, gems, etc. Also added much more often needed items such as Keys, Totems, Soulstones & more. Super Mystery Box Changes Removed all tattoos, swag stick, swag bag, golden scythe, katana, lamps from common Removed all lamps, charm pack, seed pack, overload pack & prayer renewal pack from rare Added dragon boots, Platelegs, Chainbody (all 1-5 quantity), Whip, Dark Totems (5-10 quantity) & Void Soulstones (5-10 quantity) to common Added Ankou & Subjugation to rare Increased Crystal Key rate from 1 to 5-10 noted Increased "very rare" table chance by 81% (0.55 -> 1.0) Increased "rare" table chance by 100% (3.5 -> 7.0) Decreased "common" table chance by 17% (60 -> 50) We are excited to update and give our boxes a huge refreshed feel and chance at great loots. January boxes are also available today but just click the green bar above this thread or click here to learn more about them! Lastly, HUGE thanks & shoutout to @fm das for being a vital piece of this update.
    1 point


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