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Showing content with the highest reputation on 10/12/2020 in all areas

  1. Seeing as there's an endgame set being developed for pvm I thought it would be cool to bring one in from OSRS for skilling. I have reviewed all of the perks from the diary reward pieces and I think there's a sufficient amount of noteworthy perks to make it worthwhile for pvmers and skillers. I think this would fit in well with the idea of making the skilling pieces untradeable by combining them with this set to unlock perks relevant to that skill. I also think having the completed set giving an overall increased xp bonus for all skills would be cool. With all skilling outfits removed from the skilling shop, all of the achievement diary pieces could be added. Over time as you collect all of the skilling outfits through their respective skilling activities you would add them to either a specific piece or a system added that destroys them to activate the perks that are complimentary for that skill. I modified some of these to align more with a private server setting than regular Runescape, so if anything appears to be underpowered of overpowered please point it out. I've intentionally left out some pieces as the perks they had did not seem very good. I did not refine the list of perks per item to make them more equal to one another. A reasonable way to make each piece relevant would be to make each piece a certain % of benefit and you'd need the whole set to receive the full effect. Each piece would be a significant amount of skilling points but would not have to be equal in price. *passive perks will work without wearing the set so long as it is unlocked *active perks will only work if the set corresponding piece is worn Ardy Cape -Increased chance to thieve successfully (passive) Desert Amulet -Ability for the decanter to make unfinished potions (passive) -Ability for the decanter to clean noted grimy herbs (passive) Falador Shield -Increased Farming xp (active) -Tree patches reduced chance to die (passive) -Increased chance to get a clue scroll drop (passive) Kandarin Headgear -Chance for trees to give double logs (active) -Increased woodcutting xp (active) -Increased chance to get more herbs while farming (active) -Increased chance to spec enchanted bolts (passive) Karamja Gloves -Reduced cost of tokkul shop items (passive) -Increased agility xp (active) -Chance of receiving an extra agility ticket from adv courses (active) -Double tokkul from fight caves and kiln (passive) Rada's Blessing -Small chance to catch an extra fish while fishing (active) -Blessing gives extra prayer points (active) -Extra slayer points (passive) -Reduced chance to burn food (active) Morytania Legs -Increased slayer xp (active) -Increased prayer xp (active) -Slightly increased chance of rolling Barrows armor (active) -Increased firemaking xp (active) -Bonecrusher gives guilded altar xp increase (passive with bonecrusher) Varrock Armor -Chance to smelt 2 bars at once (active) Fremennik Sea Boots -Aviansies drop more addy bars (passive) -Dag bones drop noted (passive) Explorer's Ring -Faster run regeneration (passive, Wouldn't work in wildy) All suggestions/feedback is appreciated.
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  2. Hello, This thread is a documentation of the loot received from killing 1,500 Tormented Hatchlings. Starting Killcount: 682 Finishing Killcount: 2,186 I received a General Grisis' Tome at kill 844. Bank Tab Estimated Value* = 1,401,340,000 gp (maybe? idk) *based on price guide average
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