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Showing content with the highest reputation on 6/23/2020 in all areas

  1. The 'hunt down this rabbit hole \ fish yourself out a prize' clue step is broken. Please fix soon my entire clue stack is on the same step!
    1 point
  2. Hello all, Currently we have to use 1 Dark Totem on the Altar in the middle of the Catacombs to initiate the fight with Skotizo, it's instanced and we have to teleport out after the kill. -------------------------------- I have a few quality of life suggestions and I will list them below. Please note they are all separate suggestions but with the same idea in mind. Allow us to use 1-5 Dark Totems on the Altar to initiate an instance where we will be able to fight 1-5 Skotizo one after the other. (Same respawn timer as gwd bosses) After all are killed, we have to teleport out as normal and use more dark totems to initiate a new instance. Add a replica Altar within the Skotizo instance where we can use another Dark Totem to re-initiate the fight. (This will allow more than the cap of 5 suggested above) Add a right click 'consume' option to Dark Totems, when used within the instance it will initiate a new fight with Skotizo. (Similar to option two, but changes the totem instead of adding an altar) -------------------------------- If any of the above changes were made it will eliminate the need to teleport out and then teleport back to the altar. Most players do multiple Skotizo kills without banking or using the healer at home and it will just make it quicker to knock out those kills. As it's instanced, ancient donators can't use the bank command, so there is no unfair advantage in that respect to allowing more Skotizo kills per instance. Please let me know your general thoughts.
    1 point


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